Difference between revisions of "Project:The Augmented Bass"

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(Created page with "400px|thumb|right|Augment me! ==Description== The idea is to augment a bass guitar to # extend the range of sounds it can make # control realtime effe...")
 
 
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==Hardware==
 
==Hardware==
 
* A cheap Cort bass, doesn't sound too good but looks pretty.  
 
* A cheap Cort bass, doesn't sound too good but looks pretty.  
* [http://www.ebay.co.uk/itm/120796072992#ht_1208wt_1110 Contact microphones]
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* [http://www.ebay.co.uk/itm/120796072992#ht_1208wt_1110 Contact microphones].
* Accelerometers
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* Accelerometers.
 +
==Interested parties (add yourself)==
 +
* [[User:Ariel|Ariel]]
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* [[Music_hackspacer_profile|Arthur Dent]]
 +
 
 +
 
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* [[Music_hackspacer_profile|You!]]
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==Prior art==
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* [http://books.google.co.uk/books?id=CGEwXZ7hcIoC&lpg=PP1&dq=Wanderley&pg=PA21#v=onepage&q&f=false Some notable Augmented instruments projects].
 +
* [[Hack_traditional_instruments#See_Also|Augmented Tubas, Guitars, Kalimbas]].
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* [http://www.youtube.com/watch?feature=player_detailpage&v=cgrOD4PZzuY#t=64s Bootsy].
  
 
==Milestones==
 
==Milestones==
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* Bass and contact microphones brought to Hackspace.
 
* Bass and contact microphones brought to Hackspace.
 
* Brainstorming.
 
* Brainstorming.
 +
===November 10th===
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* Affixed contact microphones to [http://bucketbass.com/ bucket bass] (thanks Billy!)
 +
* Affixed contact microphones to electric bass
 +
* Experimented with different microphone locations
 +
* Experimented with different modulations (wah-wah, band pass with very high Q, different reverbs)
 +
  
--[[User:Ariel|Ariel]] 02:07, 28 October 2011 (UTC)
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[[Category:Music]]
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[[Category:AudioVideo]]
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[[Category:Projects]]

Latest revision as of 15:29, 3 June 2013

Augment me!

Description

The idea is to augment a bass guitar to

  1. extend the range of sounds it can make
  2. control realtime effects with it.

Goal 1: Drum triggering

Triggering drum sounds while playing. For example, having low-pitched notes trigger kick-drum sounds and high pitched ones trigger snare-drum sounds.

Goal 2: Control via inclination

Making the neck's inclination control an effect. For example, tilting it up increases a reverb's room size.

Hardware

  • A cheap Cort bass, doesn't sound too good but looks pretty.
  • Contact microphones.
  • Accelerometers.

Interested parties (add yourself)


Prior art

Milestones

November 3rd

  • Bass and contact microphones brought to Hackspace.
  • Brainstorming.

November 10th

  • Affixed contact microphones to bucket bass (thanks Billy!)
  • Affixed contact microphones to electric bass
  • Experimented with different microphone locations
  • Experimented with different modulations (wah-wah, band pass with very high Q, different reverbs)