https://wiki.london.hackspace.org.uk/w/api.php?action=feedcontributions&user=Ariel&feedformat=atomLondon Hackspace Wiki - User contributions [en-gb]2024-03-29T12:15:34ZUser contributionsMediaWiki 1.35.5https://wiki.london.hackspace.org.uk/w/index.php?title=User:Ariel&diff=21808User:Ariel2012-03-16T16:33:16Z<p>Ariel: </p>
<hr />
<div>Hello, my name is Ariel. I'm the tall guy with the red headphones, I like listening and making music that sounds like funk, jazz and hip-hop. I work on [http://www.arivibes.com music-making iPhone apps] and on the world's coolest [[Hack_traditional_instruments|augmented]] funk band.<br />
[[File:ArielsProfilePic.jpg|200px|thumb|right|Me looking serious.]]<br />
<br />
<br />
<br />
==My Music Software==<br />
I love using these: <br />
* [http://www.apple.com/logicstudio/logicpro/ Logic Pro]<br />
Logic is what I use to record, arrange, and mix my songs. I found it does a very good job of realtime audio processing, so I often use it to radically alter audio input when I want to augment physical objects. I know my way around it, and I'm learning how to use [http://documentation.apple.com/en/mainstage/usermanual/index.html#chapter=1%26section=1%26tasks=true Mainstage] for live performances. <br />
* [http://puredata.info/ Pure Data]<br />
This is what I use when I want more customisable and controllable audio processing. I am building patches that process the input from contact microphones, mapping the amplitude of the signal to synthethisers. <br />
* [http://thumbjam.com/ Thumbjam]<br />
Probably the best serious music instrument made for iOS. Comes with great real-world instrument samples, which are mapped to customisable musical scales. It has a very good looper too. And a sampler. No latency. What more could you ask for. Check the [http://soundcloud.com/groups/thumbjam Thumbjam group on SoundCloud], or ask me for a demo!<br />
<br />
==My Music Hardware==<br />
* [http://www.sensorwiki.org/doku.php/sensors/piezoelectric_ceramic_film Contact microphones] <br />
These mics are a way to record an object's sound before it travels through air, their sound is not extraordinary, but they give an accurate reading of how the object vibrates, which makes them good sensors. <br />
* [http://www.apple.com/iphone/iphone-3gs/specs.html Apple iPhone]<br />
These little bastards have enough computing power to do realtime audio processing. They come with a great arsenal of sensors too: a good touch-screen, three accelerometers, and a great microphone. Huge battery life. Great audio API, especially in iOS 5.<br />
<br />
==My Programming Languages==<br />
* C, C++, Objective-C (for Apple's [http://en.wikipedia.org/wiki/Core_Audio Core Audio API]) (still intermediately fluent with these, but I use them all at the same time to prototype iOS audio apps)<br />
* [http://processing.org/ Processing] (beginner. Spielberg did not ask me to do the audio-triggered visual effects for Star Wars)<br />
* Java (confident. My first artificial language, but I never did anything with sound on it)<br />
<br />
==Music Hackspace Projects I Participate In==<br />
* [[Hack traditional instruments]]<br />
* [[Augmented instruments]]<br />
* [[Field recordings]] (I use it in [http://soundcloud.com/arielelkin/oralgroove some tracks] too)<br />
* [[Contribute_to_Music_Hack_Day | Contribute to Music Hack Day]]<br />
* [[Music_hackspacer_profile | The template of the Music Hackspacer's Profile]]<br />
* More soon!<br />
<br />
==I'd like to Collaborate/Give a hand with...==<br />
* Music software workshops (Pure Data, Logic Pro, Core Audio for iOS) <br />
* Audio programming for contact microphone input<br />
* Sharing music production tools and techniques (mainly Logic Pro)<br />
* Making funk/hip-hop/jazz by any means possible <br />
* Helping organising the space and the meetups.<br />
<br />
[[File:Bajo.jpg|200px|thumb|right|Mah bass.]]<br />
<br />
==My Traditional Instruments==<br />
I play:<br />
* Bass guitar<br />
* Electric Guitar<br />
* Beatbox<br />
<br />
==Things that inspire me==<br />
* [http://smule.com/ Smule]. Their music-making apps reached out to millions of people worldwide. They made very clever efforts in sound processing and user interface design. <br />
* [http://youtu.be/QAvS0pc9NIw Kutiman] He's shown we're all (or can be) beautifully connected.<br />
* www.soundcloud.com<br />
* www.couchsurfing.org<br />
* [http://www.criticalmasslondon.org.uk/main.html Critical Mass] We take over the streets and cycle around london once a month. Come along!<br />
* [http://musichackday.org Music hack days]. I keep missing them but I love the spirit and what comes out of them. <br />
<br />
==My Websites/Projects==<br />
* [http://www.soundcloud.com/arielelkin/ SoundCloud.com/arielelkin]<br />
This is where I post the songs I make! <br />
* [http://www.groovedrops.com/ GrooveDrops.com]<br />
This is a blog about SoundCoud's grooviest tracks and the people behind them. We bring you our weekly selections and reviews of the finest tracks of funk, soul, jazz, and hip-hop to be found on SoundCloud, and interview the musicians behind them. At the moment I'm just getting started and preparing interviews, let me know if you want to get involved. <br />
* [http://www.arivibes.com AriVibes]<br />
This app turns your phone into an audio effects pedal, but also gives you real-time control over the modulation. I'm working on it at the [http://www.creativecollaboration.org.uk/ Centre for Creative Collaboration], and collaborating with percussionists to refine it and make a performance with it. Think [http://stomp.co.uk Stomp] 2.<br />
<br />
==What is audio to me?==<br />
[[File:Steez_monkey.jpg|center|This is a poster I have in my room.]]<br />
<br />
--[[User:Ariel|Ariel]] 19:28, 30 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=User:Ariel&diff=21137User:Ariel2012-02-13T17:48:40Z<p>Ariel: </p>
<hr />
<div>Hello, my name is Ariel. I'm the tall guy with the red headphones, I like listening and making music that sounds like funk, jazz and hip-hop. I recently finished an [http://www-typo3.cs.ucl.ac.uk/students/msc_cs/ MSc in Computer Science from UCL], and am working on [http://www.arivibes.com music-making iPhone apps] and on the world's coolest [[Hack_traditional_instruments|augmented]] funk band.<br />
[[File:ArielsProfilePic.jpg|200px|thumb|right|Me looking serious.]]<br />
<br />
<br />
<br />
==My Music Software==<br />
I love using these: <br />
* [http://www.apple.com/logicstudio/logicpro/ Logic Pro]<br />
Logic is what I use to record, arrange, and mix my songs. I found it does a very good job of realtime audio processing, so I often use it to radically alter audio input when I want to augment physical objects. I know my way around it, and I'm learning how to use [http://documentation.apple.com/en/mainstage/usermanual/index.html#chapter=1%26section=1%26tasks=true Mainstage] for live performances. <br />
* [http://puredata.info/ Pure Data]<br />
This is what I use when I want more customisable and controllable audio processing. I am building patches that process the input from contact microphones, mapping the amplitude of the signal to synthethisers. <br />
* [http://thumbjam.com/ Thumbjam]<br />
Probably the best serious music instrument made for iOS. Comes with great real-world instrument samples, which are mapped to customisable musical scales. It has a very good looper too. And a sampler. No latency. What more could you ask for. Check the [http://soundcloud.com/groups/thumbjam Thumbjam group on SoundCloud], or ask me for a demo!<br />
<br />
==My Music Hardware==<br />
* [http://www.sensorwiki.org/doku.php/sensors/piezoelectric_ceramic_film Contact microphones] <br />
These mics are a way to record an object's sound before it travels through air, their sound is not extraordinary, but they give an accurate reading of how the object vibrates, which makes them good sensors. <br />
* [http://www.apple.com/iphone/iphone-3gs/specs.html Apple iPhone]<br />
These little bastards have enough computing power to do realtime audio processing. They come with a great arsenal of sensors too: a good touch-screen, three accelerometers, and a great microphone. Huge battery life. Great audio API, especially in iOS 5.<br />
<br />
==My Programming Languages==<br />
* C, C++, Objective-C (for Apple's [http://en.wikipedia.org/wiki/Core_Audio Core Audio API]) (still intermediately fluent with these, but I use them all at the same time to prototype iOS audio apps)<br />
* [http://processing.org/ Processing] (beginner. Spielberg did not ask me to do the audio-triggered visual effects for Star Wars)<br />
* Java (confident. My first artificial language, but I never did anything with sound on it)<br />
<br />
==Music Hackspace Projects I Participate In==<br />
* [[Hack traditional instruments]]<br />
* [[Augmented instruments]]<br />
* [[Field recordings]] (I use it in [http://soundcloud.com/arielelkin/oralgroove some tracks] too)<br />
* [[Contribute_to_Music_Hack_Day | Contribute to Music Hack Day]]<br />
* [[Music_hackspacer_profile | The template of the Music Hackspacer's Profile]]<br />
* More soon!<br />
<br />
==I'd like to Collaborate/Give a hand with...==<br />
* Music software workshops (Pure Data, Logic Pro, Core Audio for iOS) <br />
* Audio programming for contact microphone input<br />
* Sharing music production tools and techniques (mainly Logic Pro)<br />
* Making funk/hip-hop/jazz by any means possible <br />
* Helping organising the space and the meetups.<br />
<br />
[[File:Bajo.jpg|200px|thumb|right|Mah bass.]]<br />
<br />
==My Traditional Instruments==<br />
I play:<br />
* Bass guitar<br />
* Electric Guitar<br />
* Beatbox<br />
<br />
==Things that inspire me==<br />
* [http://smule.com/ Smule]. Their music-making apps reached out to millions of people worldwide. They made very clever efforts in sound processing and user interface design. <br />
* [http://youtu.be/QAvS0pc9NIw Kutiman] He's shown we're all (or can be) beautifully connected.<br />
* www.soundcloud.com<br />
* www.couchsurfing.org<br />
* [http://www.criticalmasslondon.org.uk/main.html Critical Mass] We take over the streets and cycle around london once a month. Come along!<br />
* [http://musichackday.org Music hack days]. I keep missing them but I love the spirit and what comes out of them. <br />
<br />
==My Websites/Projects==<br />
* [http://www.soundcloud.com/arielelkin/ SoundCloud.com/arielelkin]<br />
This is where I post the songs I make! <br />
* [http://www.groovedrops.com/ GrooveDrops.com]<br />
This is a blog about SoundCoud's grooviest tracks and the people behind them. We bring you our weekly selections and reviews of the finest tracks of funk, soul, jazz, and hip-hop to be found on SoundCloud, and interview the musicians behind them. At the moment I'm just getting started and preparing interviews, let me know if you want to get involved. <br />
* [http://www.arivibes.com AriVibes]<br />
This app turns your phone into an audio effects pedal, but also gives you real-time control over the modulation. I'm working on it at the [http://www.creativecollaboration.org.uk/ Centre for Creative Collaboration], and collaborating with percussionists to refine it and make a performance with it. Think [http://stomp.co.uk Stomp] 2.<br />
<br />
==What is audio to me?==<br />
[[File:Steez_monkey.jpg|center|This is a poster I have in my room.]]<br />
<br />
--[[User:Ariel|Ariel]] 19:28, 30 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Project:The_Augmented_Bass&diff=19217Project:The Augmented Bass2011-11-13T22:04:00Z<p>Ariel: /* Milestones */</p>
<hr />
<div>[[File:Augmented_bass.jpg|400px|thumb|right|Augment me!]]<br />
==Description==<br />
The idea is to augment a bass guitar to<br />
# extend the range of sounds it can make<br />
# control realtime effects with it.<br />
==Goal 1: Drum triggering==<br />
Triggering drum sounds while playing. For example, having low-pitched notes trigger kick-drum sounds and high pitched ones trigger snare-drum sounds. <br />
==Goal 2: Control via inclination==<br />
Making the neck's inclination control an effect. For example, tilting it up increases a reverb's room size. <br />
==Hardware==<br />
* A cheap Cort bass, doesn't sound too good but looks pretty. <br />
* [http://www.ebay.co.uk/itm/120796072992#ht_1208wt_1110 Contact microphones].<br />
* Accelerometers.<br />
==Interested parties (add yourself)==<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
==Prior art==<br />
* [http://books.google.co.uk/books?id=CGEwXZ7hcIoC&lpg=PP1&dq=Wanderley&pg=PA21#v=onepage&q&f=false Some notable Augmented instruments projects].<br />
* [[Hack_traditional_instruments#See_Also|Augmented Tubas, Guitars, Kalimbas]].<br />
* [http://www.youtube.com/watch?feature=player_detailpage&v=cgrOD4PZzuY#t=64s Bootsy].<br />
<br />
==Milestones==<br />
===November 3rd===<br />
* Bass and contact microphones brought to Hackspace.<br />
* Brainstorming.<br />
===November 10th===<br />
* Affixed contact microphones to [http://bucketbass.com/ bucket bass] (thanks Billy!) <br />
* Affixed contact microphones to electric bass<br />
* Experimented with different microphone locations<br />
* Experimented with different modulations (wah-wah, band pass with very high Q, different reverbs)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=19169Group:Music Hack Space2011-11-08T15:24:46Z<p>Ariel: </p>
<hr />
<div>The London Music Hack Space is a place to share thoughts, knowledge, technologies, processes and aesthetics on music and audio. We welcome artists, engineers, students, and lawyers too! We meet every Thursday. Someone presents an on going project. It starts off discussions, and after that we have pizzas, split in groups and get hands on with our projects or sometime with the technology we just learned.<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
* Thursday 24/11/2011, 7pm: Mick Grierson, C++ [[Maximilian library]] ([https://github.com/micknoise/Maximilian github])<br />
<br />
<br />
Past<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass|The Augmented š¢Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[User:Jbt|Jean-Baptiste Thiebaut]]<br />
* [[User:Zed|Zed]]<br />
* [[User:Tasteforreality|Guy J]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Used in the [[The Augmented Bass|Augmented Bass project]]. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://vipre.uws.edu.au/dmi/ (Encyclopedia of) Digital Music Instruments]<br />
A comprehensive overview of new digital music instrument and interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Pure Data Synths, Toys and Gizmos]<br />
Cool and easy Pure Data projects with detailed instructions and explanations.<br />
* [http://www.rumblesan.com/?cat=54 The ''Patch-a-day Month'' Pure Data Projects]<br />
A set of witty and useful Pure Data patches, complete with walkthroughs.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18971Group:Music Hack Space2011-11-03T18:23:42Z<p>Ariel: </p>
<hr />
<div>The London Music Hack Space is a place to share thoughts, knowledge, technologies, processes and aesthetics on music and audio. We welcome artists, engineers, students, and lawyers too! We meet every Thursday. Someone presents an on going project. It starts off discussions, and after that we have pizzas, split in groups and get hands on with our projects or sometime with the technology we just learned.<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
* Thursday 24/11/2011, 7pm: Mick Grierson, C++ [[Maximilian library]] ([https://github.com/micknoise/Maximilian github])<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass|The Augmented š¢Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[User:Jbt|Jean-Baptiste Thiebaut]]<br />
* [[User:Zed|Zed]]<br />
* [[User:Tasteforreality|Guy J]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Used in the [[The Augmented Bass|Augmented Bass project]]. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Pure Data Synths, Toys and Gizmos]<br />
Cool and easy Pure Data projects with detailed instructions and explanations.<br />
* [http://www.rumblesan.com/?cat=54 The ''Patch-a-day Month'' Pure Data Projects]<br />
A set of witty and useful Pure Data patches, complete with walkthroughs.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18970Group:Music Hack Space2011-11-03T18:23:17Z<p>Ariel: </p>
<hr />
<div>The London Music Hack Space is a place to share thoughts, knowledge, technologies, processes and aesthetics on music and audio. We welcome artists, engineers, students, and lawyers too! We meet every Thursday. Someone presents an on going project. It starts off discussions, and after that we have pizzas, split in groups and get hands on with our projects or sometime with the technology we just learned.<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
* Thursday 24/11/2011, 7pm: Mick Grierson, C++ [[Maximilian library]] ([https://github.com/micknoise/Maximilian github])<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass|The Augmented š¢ Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[User:Jbt|Jean-Baptiste Thiebaut]]<br />
* [[User:Zed|Zed]]<br />
* [[User:Tasteforreality|Guy J]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Used in the [[The Augmented Bass|Augmented Bass project]]. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Pure Data Synths, Toys and Gizmos]<br />
Cool and easy Pure Data projects with detailed instructions and explanations.<br />
* [http://www.rumblesan.com/?cat=54 The ''Patch-a-day Month'' Pure Data Projects]<br />
A set of witty and useful Pure Data patches, complete with walkthroughs.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=London_Hackspace&diff=18969London Hackspace2011-11-03T18:20:53Z<p>Ariel: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__ <br />
{|align="center" cellspacing="0" cellpadding="0" style="margin:12px auto;padding:6px;font-size:100%;background-color:#f1f1f1;"<br />
|colspan="5" style="padding:0px 6px 3px 6px;border-left:0px solid #3528a8;border-bottom:0px solid #3528a8;border-right:0px solid #3528a8;border-top:0px solid #3528a8;"|<center><span class="plainlinks">'''The London Hackspace is a non-profit <span class="plainlinks">[http://en.wikipedia.org/wiki/Hackerspace hackerspace]</span> in central London: a community-run workshop where people come to share tools and knowledge.'''</span></center><br />
|}<br />
{{banner}}<br />
<br />
<br />
[[File:4831845812 1b90162ff2 o.jpg|250px|thumb|right|Inside our space, [[Laboratory 24]]]]<br />
[[File:Unit 23.jpg|250px|thumb|right|Our new workshop area]]<br />
[[File:Angle grind workshop.jpg|250px|thumb|right|Making in progress]]<br />
<br />
We have a [[Laboratory 24|great space]] in Shoreditch, right next to Hoxton station, which is open to our members 24 hours a day, and we hold regular free hack evenings and workshops which are open to everyone.<br />
<br />
== Events ==<br />
<br />
[http://london.hackspace.org.uk/events/ Google Calendar] is our canonical list of events, but here's a selection. All events listed are at [[Laboratory 24]]. <br />
<br />
<br />
; Recurring:<br />
:* '''Every Tuesday, 19:00''' - [[Weekly meetings|Weekly public meetings]]<br />
:* '''Every Wednesday, 19:30''' - [[Project:Biohacking|Biohacking catch-up]]<br />
:* '''Every other Wednesday, 19:00''' - [[Project:MindHackers|Mind Hackers meet]] (2nd Nov, 16th Nov, 30th Nov etc)<br />
:* '''Every Thursday, 19:00''' - [[Music Hack Space|š Music Hack Space meetings š¢]]<br />
:* '''3rd Thursday, 19:30''' - [[Project:OneClickOrgs|OneClickOrgs hack evening]]<br />
:* '''1st Saturday, 13:00''' - [[Project:OneClickOrgs|OneClickOrgs hack day]]<br />
:* '''2nd Saturday, 15:00''' - [[Project:Lockpicking|Lockpicking sports session]]<br />
<br />
<br />
; Coming up:<br />
:* '''Saturday 19 Nov, 12:00 - 20:00''' - [[Project:HackingHacking/CTF1|Hacking Hacking - Capture the Flag Hacking Competition]]<br />
<br />
; You just missed:<br />
:* '''Saturday 24 Sept, 09:30''' - [[Workshops/Introduction_to_UAV|Introduction to UAV]]<br />
:* '''Saturday 24 Sept, 14:00''' - [[Project:Bitcoin/Bitcoin_Weekend_2011#Day_0|Bitcoin weekend: talks]] (details tbd)<br />
:* '''Sunday 25 Sept, 14:00''' - [[Project:Bitcoin/Bitcoin_Weekend_2011#Day_1|Bitcoin weekend: workshops]] (details tbd)<br />
:* '''Thursday 1 Sept, 20:00''' - [https://groups.google.com/d/topic/london-hack-space/AV6As-T0x6I/discussion An evening with Pachube and the Nanode project], see [[Project:Nanode]]<br />
<br />
[[Hack Evening Workshops|Current list of potential workshops]]<br />
<br />
[[Other Events|Non-hackspace organised events of interest]]<br />
<br />
== Other things ==<br />
<br />
* [[Subgroups]] - Like-minded groups at the space<br />
* [[Members]] - Non-comprehensive list of members and photos<br />
* '''[[Faceplant]]''' - Don't inadvertently destroy our equipment<br />
* [[Infrastructure]] - List of ongoing Hackspace infrastructure projects. Layout, storage, ...<br />
* [[Project:ServerHardwareAuction|Server Hardware Auction]] - Temporary placeholder while the auction runs<br />
* [[SwapShop]] - Exchange and advertise unwanted stuff<br />
* [http://sn.im/lhs-visitors Visitors Guestbook]<br />
* Member [[Guides]] and [[Library]] - Useful reading material<br />
* [[Suppliers]] - In the local area and online<br />
* [[Press]] - Mentions of the hackspace<br />
* [[Organisation]] - About the London Hackspace's legal structure<br />
* [[Advertising]] - Resources for spreading the word.<br />
* [[Training Directory]] - A listing of people to approach for training.<br />
* [[History|The history]] of the London Hackspace.<br />
* [[OneHundredThings| One Hundred Things You Didn't Know About London Hackspace]]</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18957Group:Music Hack Space2011-11-03T00:58:47Z<p>Ariel: /* Theory & Tutorials */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
* Thursday 24/11/2011, 7pm: Mick Grierson, C++ [[Maximilian library]] ([https://github.com/micknoise/Maximilian github])<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[User:Jbt|Jean-Baptiste Thiebaut]]<br />
* [[User:Zed|Zed]]<br />
* [[User:Tasteforreality|Guy J]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Used in the [[The Augmented Bass|Augmented Bass project]]. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Pure Data Synths, Toys and Gizmos]<br />
Cool and easy Pure Data projects with detailed instructions and explanations.<br />
* [http://www.rumblesan.com/?cat=54 The ''Patch-a-day Month'' Pure Data Projects]<br />
A set of witty and useful Pure Data patches, complete with walkthroughs.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=User:Ariel&diff=18933User:Ariel2011-11-02T12:01:36Z<p>Ariel: /* My Websites/Projects */</p>
<hr />
<div>Hello, my name is Ariel. I'm the tall guy with the red headphones, I like listening and making music that sounds like funk, jazz and hip-hop. I recently finished an [http://www-typo3.cs.ucl.ac.uk/students/msc_cs/ MSc in Computer Science from UCL], and am working on music-making iPhone apps and on the world's coolest [[Hack_traditional_instruments|augmented]] funk band.<br />
[[File:ArielsProfilePic.jpg|200px|thumb|right|Me looking serious.]]<br />
<br />
<br />
<br />
==My Music Software==<br />
I love using these: <br />
* [http://www.apple.com/logicstudio/logicpro/ Logic Pro]<br />
Logic is what I use to record, arrange, and mix my songs. I found it does a very good job of realtime audio processing, so I often use it to radically alter audio input when I want to augment physical objects. I know my way around it, and I'm learning how to use [http://documentation.apple.com/en/mainstage/usermanual/index.html#chapter=1%26section=1%26tasks=true Mainstage] for live performances. <br />
* [http://puredata.info/ Pure Data]<br />
This is what I use when I want more customisable and controllable audio processing. I am building patches that process the input from contact microphones, mapping the amplitude of the signal to synthethisers. <br />
* [http://thumbjam.com/ Thumbjam]<br />
Probably the best serious music instrument made for iOS. Comes with great real-world instrument samples, which are mapped to customisable musical scales. It has a very good looper too. And a sampler. No latency. What more could you ask for. Check the [http://soundcloud.com/groups/thumbjam Thumbjam group on SoundCloud], or ask me for a demo!<br />
<br />
==My Music Hardware==<br />
* [http://www.sensorwiki.org/doku.php/sensors/piezoelectric_ceramic_film Contact microphones] <br />
These mics are a way to record an object's sound before it travels through air, their sound is not extraordinary, but they give an accurate reading of how the object vibrates, which makes them good sensors. <br />
* [http://www.apple.com/iphone/iphone-3gs/specs.html Apple iPhone]<br />
These little bastards have enough computing power to do realtime audio processing. They come with a great arsenal of sensors too: a good touch-screen, three accelerometers, and a great microphone. Huge battery life. Great audio API, especially in iOS 5.<br />
<br />
==My Programming Languages==<br />
* C, C++, Objective-C (for Apple's [http://en.wikipedia.org/wiki/Core_Audio Core Audio API]) (still intermediately fluent with these, but I use them all at the same time to prototype iOS audio apps)<br />
* [http://processing.org/ Processing] (beginner. Spielberg did not ask me to do the audio-triggered visual effects for Star Wars)<br />
* Java (confident. My first artificial language, but I never did anything with sound on it)<br />
<br />
==Music Hackspace Projects I Participate In==<br />
* [[Hack traditional instruments]]<br />
* [[Augmented instruments]]<br />
* [[Field recordings]] (I use it in [http://soundcloud.com/arielelkin/oralgroove some tracks] too)<br />
* [[Contribute_to_Music_Hack_Day | Contribute to Music Hack Day]]<br />
* [[Music_hackspacer_profile | The template of the Music Hackspacer's Profile]]<br />
* More soon!<br />
<br />
==I'd like to Collaborate/Give a hand with...==<br />
* Music software workshops (Pure Data, Logic Pro, Core Audio for iOS) <br />
* Audio programming for contact microphone input<br />
* Sharing music production tools and techniques (mainly Logic Pro)<br />
* Making funk/hip-hop/jazz by any means possible <br />
* Helping organising the space and the meetups.<br />
<br />
[[File:Bajo.jpg|200px|thumb|right|Mah bass.]]<br />
<br />
==My Traditional Instruments==<br />
I play:<br />
* Bass guitar<br />
* Electric Guitar<br />
* Beatbox<br />
<br />
==Things that inspire me==<br />
* [http://smule.com/ Smule]. Their music-making apps reached out to millions of people worldwide. They made very clever efforts in sound processing and user interface design. <br />
* [http://youtu.be/QAvS0pc9NIw Kutiman] He's shown we're all (or can be) beautifully connected.<br />
* www.soundcloud.com<br />
* www.couchsurfing.org<br />
* [http://www.criticalmasslondon.org.uk/main.html Critical Mass] We take over the streets and cycle around london once a month. Come along!<br />
* [http://musichackday.org Music hack days]. I keep missing them but I love the spirit and what comes out of them. <br />
<br />
==My Websites/Projects==<br />
* [http://www.soundcloud.com/arielelkin/ SoundCloud.com/arielelkin]<br />
This is where I post the songs I make! <br />
* [http://www.groovedrops.com/ GrooveDrops.com]<br />
This is a blog about SoundCoud's grooviest tracks and the people behind them. We bring you our weekly selections and reviews of the finest tracks of funk, soul, jazz, and hip-hop to be found on SoundCloud, and interview the musicians behind them. At the moment I'm just getting started and preparing interviews, let me know if you want to get involved. <br />
* [http://www.arivibes.com AriVibes]<br />
This is an iPhone app that I made for my master's final project. It basically turns the phone into an audio effects pedal, but also gives you real-time control over the modulation. I'm working on it at the [http://www.creativecollaboration.org.uk/ Centre for Creative Collaboration], and collaborating with percussionists to refine it and make a performance with it. Think [http://stomp.co.uk Stomp] 2.<br />
<br />
==What is audio to me?==<br />
[[File:Steez_monkey.jpg|center|This is a poster I have in my room.]]<br />
<br />
--[[User:Ariel|Ariel]] 19:28, 30 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18905Group:Music Hack Space2011-11-01T12:22:21Z<p>Ariel: /* Resources */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
* [[User:Jbt|Jean-Baptiste Thiebaut]]<br />
* [[User:Zed|Zed]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Used in the [[The Augmented Bass|Augmented Bass project]]. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data Projects]<br />
Pure Data projects with detailed instructions and explanations.<br />
* [http://www.rumblesan.com/?cat=54&paged=3 The ''Patch-a-day Month'' Pure Data Projects]<br />
A set of witty and useful Pure Data patches, complete with walkthroughs.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18904Group:Music Hack Space2011-11-01T12:22:08Z<p>Ariel: /* Mailing List */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
* [[User:Jbt|Jean-Baptiste Thiebaut]]<br />
* [[User:Zed|Zed]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Used in the [[The Augmented Bass|Augmented Bass project]]. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data Projects]<br />
Pure Data projects with detailed instructions and explanations.<br />
* [http://www.rumblesan.com/?cat=54&paged=3 The ''Patch-a-day Month'' Pure Data Projects]<br />
A set of witty and useful Pure Data patches, complete with walkthroughs.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18903Group:Music Hack Space2011-11-01T12:21:44Z<p>Ariel: /* People */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
* [[User:Jbt|Jean-Baptiste Thiebaut]]<br />
* [[User:Zed|Zed]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Used in the [[The Augmented Bass|Augmented Bass project]]. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data Projects]<br />
Pure Data projects with detailed instructions and explanations.<br />
* [http://www.rumblesan.com/?cat=54&paged=3 The ''Patch-a-day Month'' Pure Data Projects]<br />
A set of witty and useful Pure Data patches, complete with walkthroughs.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18902Group:Music Hack Space2011-11-01T12:14:53Z<p>Ariel: /* Theory & Tutorials */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
* [[User:Jbt|Jean-Baptiste Thiebaut]]<br />
* [[User:Zed|Zed]]<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Used in the [[The Augmented Bass|Augmented Bass project]]. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data Projects]<br />
Pure Data projects with detailed instructions and explanations.<br />
* [http://www.rumblesan.com/?cat=54&paged=3 The ''Patch-a-day Month'' Pure Data Projects]<br />
A set of witty and useful Pure Data patches, complete with walkthroughs.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Project:The_Augmented_Bass&diff=18901Project:The Augmented Bass2011-11-01T11:59:23Z<p>Ariel: /* Interested parties (add yourself) */</p>
<hr />
<div>[[File:Augmented_bass.jpg|400px|thumb|right|Augment me!]]<br />
==Description==<br />
The idea is to augment a bass guitar to<br />
# extend the range of sounds it can make<br />
# control realtime effects with it.<br />
==Goal 1: Drum triggering==<br />
Triggering drum sounds while playing. For example, having low-pitched notes trigger kick-drum sounds and high pitched ones trigger snare-drum sounds. <br />
==Goal 2: Control via inclination==<br />
Making the neck's inclination control an effect. For example, tilting it up increases a reverb's room size. <br />
==Hardware==<br />
* A cheap Cort bass, doesn't sound too good but looks pretty. <br />
* [http://www.ebay.co.uk/itm/120796072992#ht_1208wt_1110 Contact microphones].<br />
* Accelerometers.<br />
==Interested parties (add yourself)==<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
==Prior art==<br />
* [http://books.google.co.uk/books?id=CGEwXZ7hcIoC&lpg=PP1&dq=Wanderley&pg=PA21#v=onepage&q&f=false Some notable Augmented instruments projects].<br />
* [[Hack_traditional_instruments#See_Also|Augmented Tubas, Guitars, Kalimbas]].<br />
* [http://www.youtube.com/watch?feature=player_detailpage&v=cgrOD4PZzuY#t=64s Bootsy].<br />
<br />
==Milestones==<br />
===November 3rd===<br />
* Bass and contact microphones brought to Hackspace.<br />
* Brainstorming.<br />
<br />
--[[User:Ariel|Ariel]] 02:07, 28 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Project:The_Augmented_Bass&diff=18900Project:The Augmented Bass2011-11-01T11:59:11Z<p>Ariel: /* Interested parties (add yourself) */</p>
<hr />
<div>[[File:Augmented_bass.jpg|400px|thumb|right|Augment me!]]<br />
==Description==<br />
The idea is to augment a bass guitar to<br />
# extend the range of sounds it can make<br />
# control realtime effects with it.<br />
==Goal 1: Drum triggering==<br />
Triggering drum sounds while playing. For example, having low-pitched notes trigger kick-drum sounds and high pitched ones trigger snare-drum sounds. <br />
==Goal 2: Control via inclination==<br />
Making the neck's inclination control an effect. For example, tilting it up increases a reverb's room size. <br />
==Hardware==<br />
* A cheap Cort bass, doesn't sound too good but looks pretty. <br />
* [http://www.ebay.co.uk/itm/120796072992#ht_1208wt_1110 Contact microphones].<br />
* Accelerometers.<br />
==Interested parties (add yourself)==<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
==Prior art==<br />
* [http://books.google.co.uk/books?id=CGEwXZ7hcIoC&lpg=PP1&dq=Wanderley&pg=PA21#v=onepage&q&f=false Some notable Augmented instruments projects].<br />
* [[Hack_traditional_instruments#See_Also|Augmented Tubas, Guitars, Kalimbas]].<br />
* [http://www.youtube.com/watch?feature=player_detailpage&v=cgrOD4PZzuY#t=64s Bootsy].<br />
<br />
==Milestones==<br />
===November 3rd===<br />
* Bass and contact microphones brought to Hackspace.<br />
* Brainstorming.<br />
<br />
--[[User:Ariel|Ariel]] 02:07, 28 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=User:Ariel&diff=18899User:Ariel2011-11-01T11:56:52Z<p>Ariel: /* I'd like to Collaborate/Give a hand with... */</p>
<hr />
<div>Hello, my name is Ariel. I'm the tall guy with the red headphones, I like listening and making music that sounds like funk, jazz and hip-hop. I recently finished an [http://www-typo3.cs.ucl.ac.uk/students/msc_cs/ MSc in Computer Science from UCL], and am working on music-making iPhone apps and on the world's coolest [[Hack_traditional_instruments|augmented]] funk band.<br />
[[File:ArielsProfilePic.jpg|200px|thumb|right|Me looking serious.]]<br />
<br />
<br />
<br />
==My Music Software==<br />
I love using these: <br />
* [http://www.apple.com/logicstudio/logicpro/ Logic Pro]<br />
Logic is what I use to record, arrange, and mix my songs. I found it does a very good job of realtime audio processing, so I often use it to radically alter audio input when I want to augment physical objects. I know my way around it, and I'm learning how to use [http://documentation.apple.com/en/mainstage/usermanual/index.html#chapter=1%26section=1%26tasks=true Mainstage] for live performances. <br />
* [http://puredata.info/ Pure Data]<br />
This is what I use when I want more customisable and controllable audio processing. I am building patches that process the input from contact microphones, mapping the amplitude of the signal to synthethisers. <br />
* [http://thumbjam.com/ Thumbjam]<br />
Probably the best serious music instrument made for iOS. Comes with great real-world instrument samples, which are mapped to customisable musical scales. It has a very good looper too. And a sampler. No latency. What more could you ask for. Check the [http://soundcloud.com/groups/thumbjam Thumbjam group on SoundCloud], or ask me for a demo!<br />
<br />
==My Music Hardware==<br />
* [http://www.sensorwiki.org/doku.php/sensors/piezoelectric_ceramic_film Contact microphones] <br />
These mics are a way to record an object's sound before it travels through air, their sound is not extraordinary, but they give an accurate reading of how the object vibrates, which makes them good sensors. <br />
* [http://www.apple.com/iphone/iphone-3gs/specs.html Apple iPhone]<br />
These little bastards have enough computing power to do realtime audio processing. They come with a great arsenal of sensors too: a good touch-screen, three accelerometers, and a great microphone. Huge battery life. Great audio API, especially in iOS 5.<br />
<br />
==My Programming Languages==<br />
* C, C++, Objective-C (for Apple's [http://en.wikipedia.org/wiki/Core_Audio Core Audio API]) (still intermediately fluent with these, but I use them all at the same time to prototype iOS audio apps)<br />
* [http://processing.org/ Processing] (beginner. Spielberg did not ask me to do the audio-triggered visual effects for Star Wars)<br />
* Java (confident. My first artificial language, but I never did anything with sound on it)<br />
<br />
==Music Hackspace Projects I Participate In==<br />
* [[Hack traditional instruments]]<br />
* [[Augmented instruments]]<br />
* [[Field recordings]] (I use it in [http://soundcloud.com/arielelkin/oralgroove some tracks] too)<br />
* [[Contribute_to_Music_Hack_Day | Contribute to Music Hack Day]]<br />
* [[Music_hackspacer_profile | The template of the Music Hackspacer's Profile]]<br />
* More soon!<br />
<br />
==I'd like to Collaborate/Give a hand with...==<br />
* Music software workshops (Pure Data, Logic Pro, Core Audio for iOS) <br />
* Audio programming for contact microphone input<br />
* Sharing music production tools and techniques (mainly Logic Pro)<br />
* Making funk/hip-hop/jazz by any means possible <br />
* Helping organising the space and the meetups.<br />
<br />
[[File:Bajo.jpg|200px|thumb|right|Mah bass.]]<br />
<br />
==My Traditional Instruments==<br />
I play:<br />
* Bass guitar<br />
* Electric Guitar<br />
* Beatbox<br />
<br />
==Things that inspire me==<br />
* [http://smule.com/ Smule]. Their music-making apps reached out to millions of people worldwide. They made very clever efforts in sound processing and user interface design. <br />
* [http://youtu.be/QAvS0pc9NIw Kutiman] He's shown we're all (or can be) beautifully connected.<br />
* www.soundcloud.com<br />
* www.couchsurfing.org<br />
* [http://www.criticalmasslondon.org.uk/main.html Critical Mass] We take over the streets and cycle around london once a month. Come along!<br />
* [http://musichackday.org Music hack days]. I keep missing them but I love the spirit and what comes out of them. <br />
<br />
==My Websites/Projects==<br />
* [http://www.soundcloud.com/arielelkin/ SoundCloud.com/arielelkin]<br />
This is where I post the songs I make! <br />
* [http://www.groovedrops.com/ GrooveDrops.com]<br />
This is a blog about SoundCoud's grooviest tracks and the people behind them. We bring you our weekly selections and reviews of the finest tracks of funk, soul, jazz, and hip-hop to be found on SoundCloud, and interview the musicians behind them. At the moment I'm just getting started and preparing interviews, let me know if you want to get involved. <br />
* AriVibes<br />
This is an iPhone app that I made for my master's final project. It basically turns the phone into an audio effects pedal, but also gives you real-time control over the modulation. I'm working on it at the [http://www.creativecollaboration.org.uk/ Centre for Creative Collaboration], and collaborating with percussionists to refine it and make a performance with it. Think [http://stomp.co.uk Stomp] 2.<br />
<br />
==What is audio to me?==<br />
[[File:Steez_monkey.jpg|center|This is a poster I have in my room.]]<br />
<br />
--[[User:Ariel|Ariel]] 19:28, 30 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Hack_traditional_instruments&diff=18873Hack traditional instruments2011-10-31T12:47:03Z<p>Ariel: /* See Also */</p>
<hr />
<div><br />
==See Also==<br />
===The Augmentalist===<br />
Researchers at the University of Bristol have connected sensors to musicians' instruments, plugged that to Apple Logic Pro, and wrote a paper about it.<br />
* [http://www.cs.bris.ac.uk/Publications/Papers/2001338.pdf The paper]<br />
* [http://big.cs.bris.ac.uk/projects/musicinterfaces Their website]<br />
* [http://www.phidgets.com/ Phidgets] <br />
===The Hyper Kalimba===<br />
A project that explored ways to augment a kalimba.<br />
*[http://smc2009.smcnetwork.org/programme/pdfs/240.pdf The paper]<br />
===Aimi's Hybrid Percussion===<br />
Used custom-made piezoelectric microphones and convolution algorithms to give percussion instruments new resonances.<br />
*[http://web.media.mit.edu/~roberto/hybrid-percussion/ The website]<br />
*[http://www.nime.org/2007/proc/nime2007_154.pdf The paper]<br />
*[http://web.media.mit.edu/~roberto/hybrid-percussion/aimiPHD.pdf The whole damn thesis]<br />
===SCUBA===<br />
The SelfāContained Unified Bass Augmenter, an augmentative OSC (Open Sound Control) controller for the tuba.<br />
*[http://asadl.org/jasa/resource/1/jasman/v117/i4/p2416_s4?bypassSSO=1 SCUBA] <br />
===The Augmented Bass===<br />
Homegrown project! <br />
* [[The_Augmented_Bass|The Augmented Bass Project]]</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18868Group:Music Hack Space2011-10-31T12:42:17Z<p>Ariel: /* Sensors */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Used in the [[The Augmented Bass|Augmented Bass project]]. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data Projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18867Group:Music Hack Space2011-10-31T12:42:03Z<p>Ariel: /* Sensors */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Used in the [[The Augmented Bass|Augmented Bass]] project. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data Projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18866Group:Music Hack Space2011-10-31T12:41:49Z<p>Ariel: /* Sensors */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Used in the [[The Augmented Bass|the Augmented Bass]] project. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data Projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18865Group:Music Hack Space2011-10-31T12:41:18Z<p>Ariel: /* Sensors */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Used in the [[The Augmented Bass]] project. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data Projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18864Group:Music Hack Space2011-10-31T12:41:05Z<p>Ariel: /* Sensors */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Used in the [The Augmented Bass] project. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data Projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18861Group:Music Hack Space2011-10-31T12:39:08Z<p>Ariel: /* Open-source Libraries */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data Projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18860Group:Music Hack Space2011-10-31T12:38:45Z<p>Ariel: /* Open-source Libraries */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
*[http://gitorious.org/pdlib libpd]<br />
A port of Pure Data for iOS and Android.<br />
<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data Projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18858Group:Music Hack Space2011-10-31T12:36:56Z<p>Ariel: /* Theory & Tutorials */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of Music Acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data Projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18857Group:Music Hack Space2011-10-31T12:36:26Z<p>Ariel: </p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of music acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18856Group:Music Hack Space2011-10-31T12:35:35Z<p>Ariel: </p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of music acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data projects]<br />
A list of Pure Data projects with instructions and explanations.<br />
====Sensors====<br />
*[http://www.podbreakout.com/ PodBreakout]<br />
Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference [http://developer.apple.com/library/ios/#featuredarticles/ExternalAccessoryPT/Introduction/Introduction.html here].<br />
*[http://res.marcodonnarumma.com/category/xth-sense/hardware-design/ Xth Sense]<br />
Mechanical muscle-activity pickup for instrument control.<br />
*[http://en.wikipedia.org/wiki/Contact_microphone Contact microphones]<br />
A type of microphone designed to sense vibrations through solid objects. Buy five of them for Ā£1.65 [http://www.ebay.co.uk/itm/120796072992?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649#ht_1208wt_1066 here].</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=User:Ariel&diff=18854User:Ariel2011-10-31T12:12:24Z<p>Ariel: /* My Music Hardware */</p>
<hr />
<div>Hello, my name is Ariel. I'm the tall guy with the red headphones, I like listening and making music that sounds like funk, jazz and hip-hop. I recently finished an [http://www-typo3.cs.ucl.ac.uk/students/msc_cs/ MSc in Computer Science from UCL], and am working on music-making iPhone apps and on the world's coolest [[Hack_traditional_instruments|augmented]] funk band.<br />
[[File:ArielsProfilePic.jpg|200px|thumb|right|Me looking serious.]]<br />
<br />
<br />
<br />
==My Music Software==<br />
I love using these: <br />
* [http://www.apple.com/logicstudio/logicpro/ Logic Pro]<br />
Logic is what I use to record, arrange, and mix my songs. I found it does a very good job of realtime audio processing, so I often use it to radically alter audio input when I want to augment physical objects. I know my way around it, and I'm learning how to use [http://documentation.apple.com/en/mainstage/usermanual/index.html#chapter=1%26section=1%26tasks=true Mainstage] for live performances. <br />
* [http://puredata.info/ Pure Data]<br />
This is what I use when I want more customisable and controllable audio processing. I am building patches that process the input from contact microphones, mapping the amplitude of the signal to synthethisers. <br />
* [http://thumbjam.com/ Thumbjam]<br />
Probably the best serious music instrument made for iOS. Comes with great real-world instrument samples, which are mapped to customisable musical scales. It has a very good looper too. And a sampler. No latency. What more could you ask for. Check the [http://soundcloud.com/groups/thumbjam Thumbjam group on SoundCloud], or ask me for a demo!<br />
<br />
==My Music Hardware==<br />
* [http://www.sensorwiki.org/doku.php/sensors/piezoelectric_ceramic_film Contact microphones] <br />
These mics are a way to record an object's sound before it travels through air, their sound is not extraordinary, but they give an accurate reading of how the object vibrates, which makes them good sensors. <br />
* [http://www.apple.com/iphone/iphone-3gs/specs.html Apple iPhone]<br />
These little bastards have enough computing power to do realtime audio processing. They come with a great arsenal of sensors too: a good touch-screen, three accelerometers, and a great microphone. Huge battery life. Great audio API, especially in iOS 5.<br />
<br />
==My Programming Languages==<br />
* C, C++, Objective-C (for Apple's [http://en.wikipedia.org/wiki/Core_Audio Core Audio API]) (still intermediately fluent with these, but I use them all at the same time to prototype iOS audio apps)<br />
* [http://processing.org/ Processing] (beginner. Spielberg did not ask me to do the audio-triggered visual effects for Star Wars)<br />
* Java (confident. My first artificial language, but I never did anything with sound on it)<br />
<br />
==Music Hackspace Projects I Participate In==<br />
* [[Hack traditional instruments]]<br />
* [[Augmented instruments]]<br />
* [[Field recordings]] (I use it in [http://soundcloud.com/arielelkin/oralgroove some tracks] too)<br />
* [[Contribute_to_Music_Hack_Day | Contribute to Music Hack Day]]<br />
* [[Music_hackspacer_profile | The template of the Music Hackspacer's Profile]]<br />
* More soon!<br />
<br />
==I'd like to Collaborate/Give a hand with...==<br />
* Music software workshops (Pure Data, Logic Pro, Core Audio for iOS) <br />
* Audio programming for contact microphone input<br />
* Sharing music production tools and techniques (mainly Logic Pro)<br />
* Making funk/hip-hop/jazz by any means possible <br />
<br />
[[File:Bajo.jpg|200px|thumb|right|Mah bass.]]<br />
==My Traditional Instruments==<br />
I play:<br />
* Bass guitar<br />
* Electric Guitar<br />
* Beatbox<br />
<br />
==Things that inspire me==<br />
* [http://smule.com/ Smule]. Their music-making apps reached out to millions of people worldwide. They made very clever efforts in sound processing and user interface design. <br />
* [http://youtu.be/QAvS0pc9NIw Kutiman] He's shown we're all (or can be) beautifully connected.<br />
* www.soundcloud.com<br />
* www.couchsurfing.org<br />
* [http://www.criticalmasslondon.org.uk/main.html Critical Mass] We take over the streets and cycle around london once a month. Come along!<br />
* [http://musichackday.org Music hack days]. I keep missing them but I love the spirit and what comes out of them. <br />
<br />
==My Websites/Projects==<br />
* [http://www.soundcloud.com/arielelkin/ SoundCloud.com/arielelkin]<br />
This is where I post the songs I make! <br />
* [http://www.groovedrops.com/ GrooveDrops.com]<br />
This is a blog about SoundCoud's grooviest tracks and the people behind them. We bring you our weekly selections and reviews of the finest tracks of funk, soul, jazz, and hip-hop to be found on SoundCloud, and interview the musicians behind them. At the moment I'm just getting started and preparing interviews, let me know if you want to get involved. <br />
* AriVibes<br />
This is an iPhone app that I made for my master's final project. It basically turns the phone into an audio effects pedal, but also gives you real-time control over the modulation. I'm working on it at the [http://www.creativecollaboration.org.uk/ Centre for Creative Collaboration], and collaborating with percussionists to refine it and make a performance with it. Think [http://stomp.co.uk Stomp] 2.<br />
<br />
==What is audio to me?==<br />
[[File:Steez_monkey.jpg|center|This is a poster I have in my room.]]<br />
<br />
--[[User:Ariel|Ariel]] 19:28, 30 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18850Group:Music Hack Space2011-10-31T04:04:07Z<p>Ariel: /* People */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
<br />
<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of music acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18849Group:Music Hack Space2011-10-31T04:03:34Z<p>Ariel: /* Theory & Tutorials */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of music acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by traditional instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18848Group:Music Hack Space2011-10-31T04:03:22Z<p>Ariel: /* Theory & Tutorials */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of music acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
A graphical explanation of the frequencies produced by tradiational instruments. <br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18847Group:Music Hack Space2011-10-31T04:01:59Z<p>Ariel: </p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of music acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
One of the Internetās most popular resources for the do-it-yourself recorder/producer.<br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and Easy Pure Data projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18846Group:Music Hack Space2011-10-31T04:00:59Z<p>Ariel: </p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.<br />
*[http://www.phys.unsw.edu.au/music/ Basics of music acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
One of the Internetās most popular resources for the do-it-yourself recorder/producer.<br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and easy Pure Data projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Project:The_Augmented_Bass&diff=18845Project:The Augmented Bass2011-10-31T03:58:29Z<p>Ariel: /* Prior art */</p>
<hr />
<div>[[File:Augmented_bass.jpg|400px|thumb|right|Augment me!]]<br />
==Description==<br />
The idea is to augment a bass guitar to<br />
# extend the range of sounds it can make<br />
# control realtime effects with it.<br />
==Goal 1: Drum triggering==<br />
Triggering drum sounds while playing. For example, having low-pitched notes trigger kick-drum sounds and high pitched ones trigger snare-drum sounds. <br />
==Goal 2: Control via inclination==<br />
Making the neck's inclination control an effect. For example, tilting it up increases a reverb's room size. <br />
==Hardware==<br />
* A cheap Cort bass, doesn't sound too good but looks pretty. <br />
* [http://www.ebay.co.uk/itm/120796072992#ht_1208wt_1110 Contact microphones].<br />
* Accelerometers.<br />
==Interested parties (add yourself)==<br />
* [[User:Ariel|Ariel]]<br />
==Prior art==<br />
* [http://books.google.co.uk/books?id=CGEwXZ7hcIoC&lpg=PP1&dq=Wanderley&pg=PA21#v=onepage&q&f=false Some notable Augmented instruments projects].<br />
* [[Hack_traditional_instruments#See_Also|Augmented Tubas, Guitars, Kalimbas]].<br />
* [http://www.youtube.com/watch?feature=player_detailpage&v=cgrOD4PZzuY#t=64s Bootsy].<br />
<br />
==Milestones==<br />
===November 3rd===<br />
* Bass and contact microphones brought to Hackspace.<br />
* Brainstorming.<br />
<br />
--[[User:Ariel|Ariel]] 02:07, 28 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Project:The_Augmented_Bass&diff=18844Project:The Augmented Bass2011-10-31T03:57:16Z<p>Ariel: </p>
<hr />
<div>[[File:Augmented_bass.jpg|400px|thumb|right|Augment me!]]<br />
==Description==<br />
The idea is to augment a bass guitar to<br />
# extend the range of sounds it can make<br />
# control realtime effects with it.<br />
==Goal 1: Drum triggering==<br />
Triggering drum sounds while playing. For example, having low-pitched notes trigger kick-drum sounds and high pitched ones trigger snare-drum sounds. <br />
==Goal 2: Control via inclination==<br />
Making the neck's inclination control an effect. For example, tilting it up increases a reverb's room size. <br />
==Hardware==<br />
* A cheap Cort bass, doesn't sound too good but looks pretty. <br />
* [http://www.ebay.co.uk/itm/120796072992#ht_1208wt_1110 Contact microphones].<br />
* Accelerometers.<br />
==Interested parties (add yourself)==<br />
* [[User:Ariel|Ariel]]<br />
==Prior art==<br />
* [http://books.google.co.uk/books?id=CGEwXZ7hcIoC&lpg=PP1&dq=Wanderley&pg=PA21#v=onepage&q&f=false Some notable Augmented instruments projects].<br />
* [[Hack_traditional_instruments#See_Also|Augmented Tubas, Guitars, Kalimbas]].<br />
* [http://www.youtube.com/watch?feature=player_detailpage&v=cgrOD4PZzuY#t=64s Bootsy]<br />
==Milestones==<br />
===November 3rd===<br />
* Bass and contact microphones brought to Hackspace.<br />
* Brainstorming.<br />
<br />
--[[User:Ariel|Ariel]] 02:07, 28 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Project:The_Augmented_Bass&diff=18843Project:The Augmented Bass2011-10-31T03:56:13Z<p>Ariel: </p>
<hr />
<div>[[File:Augmented_bass.jpg|400px|thumb|right|Augment me!]]<br />
==Description==<br />
The idea is to augment a bass guitar to<br />
# extend the range of sounds it can make<br />
# control realtime effects with it.<br />
==Goal 1: Drum triggering==<br />
Triggering drum sounds while playing. For example, having low-pitched notes trigger kick-drum sounds and high pitched ones trigger snare-drum sounds. <br />
==Goal 2: Control via inclination==<br />
Making the neck's inclination control an effect. For example, tilting it up increases a reverb's room size. <br />
==Hardware==<br />
* A cheap Cort bass, doesn't sound too good but looks pretty. <br />
* [http://www.ebay.co.uk/itm/120796072992#ht_1208wt_1110 Contact microphones].<br />
* Accelerometers.<br />
==Interested parties (add yourself)==<br />
* [[User:Ariel|Ariel]]<br />
==Prior art==<br />
* [http://books.google.co.uk/books?id=CGEwXZ7hcIoC&lpg=PP1&dq=Wanderley&pg=PA21#v=onepage&q&f=false Some notable Augmented instruments projects].<br />
* [[Hack_traditional_instruments#See_Also|Augmented Tubas, Guitars, Kalimbas]].<br />
* [http://www.youtube.com/watch?feature=player_detailpage&v=cgrOD4PZzuY#t=64s Bootsy]<br />
<br />
==Notepad==<br />
We need to talk about the mappings.. Which gesture controls which effect? <br />
<br />
==Milestones==<br />
===November 3rd===<br />
* Bass and contact microphones brought to Hackspace.<br />
* Brainstorming.<br />
<br />
--[[User:Ariel|Ariel]] 02:07, 28 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Project:The_Augmented_Bass&diff=18842Project:The Augmented Bass2011-10-31T03:54:26Z<p>Ariel: </p>
<hr />
<div>[[File:Augmented_bass.jpg|400px|thumb|right|Augment me!]]<br />
==Description==<br />
The idea is to augment a bass guitar to<br />
# extend the range of sounds it can make<br />
# control realtime effects with it.<br />
==Goal 1: Drum triggering==<br />
Triggering drum sounds while playing. For example, having low-pitched notes trigger kick-drum sounds and high pitched ones trigger snare-drum sounds. <br />
==Goal 2: Control via inclination==<br />
Making the neck's inclination control an effect. For example, tilting it up increases a reverb's room size. <br />
==Hardware==<br />
* A cheap Cort bass, doesn't sound too good but looks pretty. <br />
* [http://www.ebay.co.uk/itm/120796072992#ht_1208wt_1110 Contact microphones].<br />
* Accelerometers.<br />
==Interested parties (add yourself)==<br />
* [[User:Ariel|Ariel]]<br />
==Prior art==<br />
* [http://books.google.co.uk/books?id=CGEwXZ7hcIoC&lpg=PP1&dq=Wanderley&pg=PA21#v=onepage&q&f=false Some notable Augmented instruments projects].<br />
* [[Hack_traditional_instruments#See_Also|Augmented Tubas, Guitars, Kalimbas]].<br />
<br />
==Notepad==<br />
http://www.youtube.com/watch?feature=player_detailpage&v=cgrOD4PZzuY#t=64s<br />
<br />
==Milestones==<br />
===November 3rd===<br />
* Bass and contact microphones brought to Hackspace.<br />
* Brainstorming.<br />
<br />
--[[User:Ariel|Ariel]] 02:07, 28 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Music_hackspacer_profile&diff=18841Music hackspacer profile2011-10-31T03:39:25Z<p>Ariel: /* To create your user page */</p>
<hr />
<div>Hello, I work as the template for the Music Hackspace's User Pages. My name is Dent, Arthur Dent, I'm the guy with the striped t-shirts and the purple headphones. I'm into post-colonial minimalist punk reggae and soldering. I think the [http://youtu.be/0h-RhyopUmc Reactable] is the best thing since sliced bread. In fact, I've actually sliced bread on it. <br />
<br />
==My Music Software==<br />
I love using these: <br />
* [http://en.wikipedia.org/wiki/Max_(software) Max MSP]<br />
I can make patches that process microphone input! And I'm figuring out how to trigger a synthethiser with them. <br />
* [http://www.ableton.com/live Ableton Live]<br />
I do all my MIDI stuff here, and always welcome creative suggestions as to how to use it. <br />
<br />
==My Music Hardware==<br />
* Accelerometers<br />
I have been wiring [http://www.ebay.co.uk/itm/Arduino-ADXL345-Triple-Axis-Accelerometer-Breakout-Module-/270813689450?pt=LH_DefaultDomain_0&hash=item3f0dc0f66a these] to my congas, violin, and garden table. They're good to determine something's inclination, they make good controllers. I have a bunch left and will swap them for piezoelectric microphones, a yamaha preamp, or tortilla chips. <br />
* BeagleBoard<br />
This is effectively a powerful little computer that can do the kind of Digital Signal Processing that a musician would dig, and there's some awesome people who distribute open-source software that makes it easy to build musical stuff on it! It's the [https://ccrma.stanford.edu/~eberdahl/Satellite/ Satellite CCRMA]!<br />
<br />
==My Programming Languages==<br />
* [http://processing.org/ Processing] (fluent. Spielberg asked me to do the audio-triggered visual effects for Star Wars)<br />
* [http://www.arduino.cc/en/Main/software Arduino] (beginner. My code heats the chip so much that I've fried eggs on it, but I still haven't managed to get a sound out of it.)<br />
* Java (including the javax.sound.midi API) (beginner. I've made an online multiuser synthethiser but it only works in particular time zones. I've no clue why. Help)<br />
* C++ (disastrous. I posted my code on stackoverflow and Linus Torvalds insulted me over the phone. He probably got my number because of a security hole in that freaking online synthethiser... I want to learn more!)<br />
<br />
==Music Hackspace Projects I Participate In==<br />
* [[Embedded Audio]]<br />
* [[Hack traditional instruments]]<br />
<br />
==I'd like to Collaborate/Give a hand with...==<br />
* Music software workshops (e.g. Pure Data, Ableton Live, etc.) <br />
* General audio hardware tinkering <br />
* Audio programming for congas<br />
* Sharing production tools and techniques for congas<br />
* Practicing congas<br />
[[File:Saxoface.jpg|200px|thumb|left|this is a cool image of a project I made! You can upload and display yours by clicking [[Special:Upload|here]]]]<br />
==My Traditional Instruments==<br />
I play these: <br />
* Violin <br />
* Conga<br />
* Bass guitar<br />
'''Go congas!!'''<br />
<br />
==Things that inspire me==<br />
* [http://www.reactable.com/ The Reactable] Because it's so shiny and it doesn't wobble. Well... it does if you put the right LFO in. <br />
* [http://youtu.be/UGT1tZT9C1o Tim Exile] I love his experiments.<br />
* [http://youtu.be/QAvS0pc9NIw Kutiman] He's shown we're all (or can be) beautifully connected.<br />
<br />
<br />
<br />
<br />
==My Websites/Projects==<br />
* http://www.soundcloud.com/arthurdentsoundcloud/<br />
This is my soundcloud! You better leave positive comments on my tracks or I'll solder my congas up your laptop.<br />
* http://www.arthursreallycoolblog.com/<br />
My blog gets updated once every two months if there's a full moon on that tuesday. But there's tons of cool pictures of my dog eating the arduino and getting punished with a conga. <br />
<br />
==To create your user page==<br />
# Click on this page's "Edit" tab (at the very top).<br />
# Select all the text in the text box and copy it.<br />
# If you don't already have an account in London Hackspace's wiki, create one by clicking on the "Log in / create account" link on the top right of the page. <br />
# Once your account is created and you're logged in, go to your user page by clicking on your username on the top right of the page. <br />
# Click on the "Edit" tab.<br />
# Paste.<br />
# Edit, add and remove stuff if your name's not Arthur Dent.<br />
# To insert links: <code><nowiki>[http://www.soundcloud.com/my_soundcloud_page|my soundcloud page]</nowiki></code>, don't forget to include the "http://" at the start.<br />
# To insert a link within the Hackspace wiki, get the last bit of the page's URL and type it as such: <code><nowiki>[[Hack_traditional_instruments|the hacking traditional instruments project]]</nowiki></code>.<br />
# To display an image [[Special:Upload|upload it]] and follow the instructions.<br />
# [http://www.mediawiki.org/wiki/Help:Formatting Decorate!]<br />
# Add your name to the [[Music_Hack_Space#People|Music Hack Space's list of people]]<br />
<br />
--[[User:Ariel|Ariel]] 04:00, 28 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Hack_traditional_instruments&diff=18840Hack traditional instruments2011-10-31T03:36:29Z<p>Ariel: /* The Hyper Kalimba */</p>
<hr />
<div><br />
==See Also==<br />
===The Augmentalist===<br />
Researchers at the University of Bristol have connected sensors to musicians' instruments, plugged that to Apple Logic Pro, and wrote a paper about it.<br />
* [http://www.cs.bris.ac.uk/Publications/Papers/2001338.pdf The paper]<br />
* [http://big.cs.bris.ac.uk/projects/musicinterfaces Their website]<br />
* [http://www.phidgets.com/ Phidgets] <br />
===The Hyper Kalimba===<br />
A project that explored ways to augment a kalimba.<br />
*[http://smc2009.smcnetwork.org/programme/pdfs/240.pdf The paper]<br />
<br />
===SCUBA===<br />
The SelfāContained Unified Bass Augmenter, an augmentative OSC (Open Sound Control) controller for the tuba.<br />
*[http://asadl.org/jasa/resource/1/jasman/v117/i4/p2416_s4?bypassSSO=1 SCUBA] <br />
===The Augmented Bass===<br />
Homegrown project! <br />
* [[The_Augmented_Bass|The Augmented Bass Project]]</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Hack_traditional_instruments&diff=18839Hack traditional instruments2011-10-31T03:36:08Z<p>Ariel: /* The Augmented Bass */</p>
<hr />
<div><br />
==See Also==<br />
===The Augmentalist===<br />
Researchers at the University of Bristol have connected sensors to musicians' instruments, plugged that to Apple Logic Pro, and wrote a paper about it.<br />
* [http://www.cs.bris.ac.uk/Publications/Papers/2001338.pdf The paper]<br />
* [http://big.cs.bris.ac.uk/projects/musicinterfaces Their website]<br />
* [http://www.phidgets.com/ Phidgets] <br />
===The Hyper Kalimba===<br />
A project that explored ways to augment a kalimba.<br />
*[http://smc2009.smcnetwork.org/programme/pdfs/240.pdf The paper]<br />
--[[User:Ariel|Ariel]] 04:00, 28 October 2011 (UTC)<br />
===SCUBA===<br />
The SelfāContained Unified Bass Augmenter, an augmentative OSC (Open Sound Control) controller for the tuba.<br />
*[http://asadl.org/jasa/resource/1/jasman/v117/i4/p2416_s4?bypassSSO=1 SCUBA] <br />
===The Augmented Bass===<br />
Homegrown project! <br />
* [[The_Augmented_Bass|The Augmented Bass Project]]</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18838Group:Music Hack Space2011-10-31T03:34:42Z<p>Ariel: /* Projects */</p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[The Augmented Bass]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides a thorough review of the main types of sensing technologies used in musical applications. <br />
*[http://www.phys.unsw.edu.au/music/ Basics of music acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
One of the Internetās most popular resources for the do-it-yourself recorder/producer.<br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and easy Pure Data projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Hack_traditional_instruments&diff=18837Hack traditional instruments2011-10-31T03:32:04Z<p>Ariel: </p>
<hr />
<div><br />
==See Also==<br />
===The Augmentalist===<br />
Researchers at the University of Bristol have connected sensors to musicians' instruments, plugged that to Apple Logic Pro, and wrote a paper about it.<br />
* [http://www.cs.bris.ac.uk/Publications/Papers/2001338.pdf The paper]<br />
* [http://big.cs.bris.ac.uk/projects/musicinterfaces Their website]<br />
* [http://www.phidgets.com/ Phidgets] <br />
===The Hyper Kalimba===<br />
A project that explored ways to augment a kalimba.<br />
*[http://smc2009.smcnetwork.org/programme/pdfs/240.pdf The paper]<br />
--[[User:Ariel|Ariel]] 04:00, 28 October 2011 (UTC)<br />
===SCUBA===<br />
The SelfāContained Unified Bass Augmenter, an augmentative OSC (Open Sound Control) controller for the tuba.<br />
*[http://asadl.org/jasa/resource/1/jasman/v117/i4/p2416_s4?bypassSSO=1 SCUBA] <br />
===The Augmented Bass===<br />
* Homegrown [[The_Augmented_Bass|Augmented Bass Project]]!</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Hack_traditional_instruments&diff=18836Hack traditional instruments2011-10-31T03:29:38Z<p>Ariel: </p>
<hr />
<div>* See [[The_Augmented_Bass|The Augmented Bass Project]]<br />
<br />
==See Also==<br />
===The Augmentalist===<br />
Researchers at the University of Bristol have connected sensors to musicians' instruments, plugged that to Apple Logic Pro, and wrote a paper about it.<br />
* [http://www.cs.bris.ac.uk/Publications/Papers/2001338.pdf The paper]<br />
* [http://big.cs.bris.ac.uk/projects/musicinterfaces Their website]<br />
* [http://www.phidgets.com/ Phidgets] <br />
===The Hyper Kalimba===<br />
A project that explored ways to augment a kalimba.<br />
*[http://smc2009.smcnetwork.org/programme/pdfs/240.pdf The paper]<br />
--[[User:Ariel|Ariel]] 04:00, 28 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Hack_traditional_instruments&diff=18835Hack traditional instruments2011-10-31T03:29:20Z<p>Ariel: </p>
<hr />
<div>See [[The_Augmented_Bass]]<br />
<br />
==See Also==<br />
===The Augmentalist===<br />
Researchers at the University of Bristol have connected sensors to musicians' instruments, plugged that to Apple Logic Pro, and wrote a paper about it.<br />
* [http://www.cs.bris.ac.uk/Publications/Papers/2001338.pdf The paper]<br />
* [http://big.cs.bris.ac.uk/projects/musicinterfaces Their website]<br />
* [http://www.phidgets.com/ Phidgets] <br />
===The Hyper Kalimba===<br />
A project that explored ways to augment a kalimba.<br />
*[http://smc2009.smcnetwork.org/programme/pdfs/240.pdf The paper]<br />
--[[User:Ariel|Ariel]] 04:00, 28 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Project:The_Augmented_Bass&diff=18833Project:The Augmented Bass2011-10-31T03:28:04Z<p>Ariel: Created page with "Augment me! ==Description== The idea is to augment a bass guitar to # extend the range of sounds it can make # control realtime effe..."</p>
<hr />
<div>[[File:Augmented_bass.jpg|400px|thumb|right|Augment me!]]<br />
==Description==<br />
The idea is to augment a bass guitar to<br />
# extend the range of sounds it can make<br />
# control realtime effects with it.<br />
==Goal 1: Drum triggering==<br />
Triggering drum sounds while playing. For example, having low-pitched notes trigger kick-drum sounds and high pitched ones trigger snare-drum sounds. <br />
==Goal 2: Control via inclination==<br />
Making the neck's inclination control an effect. For example, tilting it up increases a reverb's room size. <br />
==Hardware==<br />
* A cheap Cort bass, doesn't sound too good but looks pretty. <br />
* [http://www.ebay.co.uk/itm/120796072992#ht_1208wt_1110 Contact microphones]<br />
* Accelerometers<br />
<br />
==Milestones==<br />
===November 3rd===<br />
* Bass and contact microphones brought to Hackspace.<br />
* Brainstorming.<br />
<br />
--[[User:Ariel|Ariel]] 02:07, 28 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=File:Augmented_bass.jpg&diff=18832File:Augmented bass.jpg2011-10-31T03:25:31Z<p>Ariel: </p>
<hr />
<div></div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=Group:Music_Hack_Space&diff=18831Group:Music Hack Space2011-10-31T03:16:23Z<p>Ariel: </p>
<hr />
<div>=== Presentations ===<br />
<br />
<br />
We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on. <br />
<br />
* Thursday 03/11/2011, 7pm: Sam Duffy on her [[Augmented Saxophone]]<br />
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation<br />
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument<br />
<br />
<br />
Past<br />
* Thursday 27/10/2011, 7pm: Filip (Zambari) on [[Arduino based Harmonic Clock project]]<br />
* Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)<br />
<br />
=== Projects ===<br />
<br />
* [[Embedded Audio]]<br />
<br />
* [[Sound installations]]<br />
<br />
* [[Field recordings]]<br />
<br />
* [[An algorithm to make a hit]]<br />
<br />
* [[Hack traditional instruments]]<br />
<br />
* [[Hack acoustic spaces]]<br />
<br />
* [[Augmented instruments]]<br />
<br />
* [[Contribute to Music Hack Day]]<br />
<br />
* [[Projects/Solenoid_Drums|Solenoid Drumkit]]<br />
<br />
* [[Visits to Interesting Audible Spaces]]<br />
<br />
* [[Cartesian Sequencer]]<br />
<br />
* [[Radio Console Shruthi]]<br />
<br />
=== People ===<br />
<br />
Create a profile using [[Music_hackspacer_profile|this template]] and add yourself below<br />
<br />
* [[User:Ariel|Ariel]]<br />
* [[Music_hackspacer_profile|Arthur Dent]]<br />
* [[Music_hackspacer_profile|You!]]<br />
<br />
=== Mailing List ===<br />
<br />
There is a dedicated [http://groups.google.com/group/london-music-hack-space mailing list] to discuss our activities.<br />
<br />
Follow us on Twitter [https://twitter.com/MusicHackSpace @MusicHackSpace]<br />
<br />
<br />
<br />
=== Resources ===<br />
====Open-source Libraries====<br />
*[http://urmus.eecs.umich.edu/ urMus]<br />
A meta-environment for live and interactive application design and programming on and for iOS and Android.<br />
* [https://ccrma.stanford.edu/software/stk/ The Synthesis ToolKit in C++]<br />
A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. <br />
*[http://freeverb3.sourceforge.net/ Freeverb]<br />
A powerful sound processing library, supporting zero-latency realtime sound effect processing.<br />
====Theory & Tutorials====<br />
*[http://www.sensorwiki.org/doku.php Sensor Wiki]<br />
This wiki provides a thorough review of the main types of sensing technologies used in musical applications. <br />
*[http://www.phys.unsw.edu.au/music/ Basics of music acoustics]<br />
The art and science of music acoustics are presented here, in musician-friendly format.<br />
* [http://www.independentrecording.net/irn/resources/freqchart/main_display.htm Interactive Frequency Chart]<br />
One of the Internetās most popular resources for the do-it-yourself recorder/producer.<br />
* [http://obiwannabe.co.uk/html/toys/toys.html Cool and easy Pure Data projects]<br />
A list of Pure Data projects with instructions and explanations.</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=User:Ariel&diff=18819User:Ariel2011-10-30T21:31:11Z<p>Ariel: </p>
<hr />
<div>Hello, my name is Ariel. I'm the tall guy with the red headphones, I like listening and making music that sounds like funk, jazz and hip-hop. I recently finished an [http://www-typo3.cs.ucl.ac.uk/students/msc_cs/ MSc in Computer Science from UCL], and am working on music-making iPhone apps and on the world's coolest [[Hack_traditional_instruments|augmented]] funk band.<br />
[[File:ArielsProfilePic.jpg|200px|thumb|right|Me looking serious.]]<br />
<br />
<br />
<br />
==My Music Software==<br />
I love using these: <br />
* [http://www.apple.com/logicstudio/logicpro/ Logic Pro]<br />
Logic is what I use to record, arrange, and mix my songs. I found it does a very good job of realtime audio processing, so I often use it to radically alter audio input when I want to augment physical objects. I know my way around it, and I'm learning how to use [http://documentation.apple.com/en/mainstage/usermanual/index.html#chapter=1%26section=1%26tasks=true Mainstage] for live performances. <br />
* [http://puredata.info/ Pure Data]<br />
This is what I use when I want more customisable and controllable audio processing. I am building patches that process the input from contact microphones, mapping the amplitude of the signal to synthethisers. <br />
* [http://thumbjam.com/ Thumbjam]<br />
Probably the best serious music instrument made for iOS. Comes with great real-world instrument samples, which are mapped to customisable musical scales. It has a very good looper too. And a sampler. No latency. What more could you ask for. Check the [http://soundcloud.com/groups/thumbjam Thumbjam group on SoundCloud], or ask me for a demo!<br />
<br />
==My Music Hardware==<br />
* [http://www.sensorwiki.org/doku.php/sensors/piezoelectric_ceramic_film Contact microphones] <br />
These mics are a way to record an object's sound before it travels through air, their sound is not extraordinary, but they give an accurate reading of how the object vibrates, which makes them good sensors. <br />
* [http://www.apple.com/iphone/iphone-3gs/specs.html Apple iPhone]<br />
These little bastards have enough computing power to do realtime audio processing. It has a great arsenal of sensors too: a good touch-screen, three accelerometers, and a great microphone. Huge battery life. Great audio API, especially in iOS 5. <br />
<br />
==My Programming Languages==<br />
* C, C++, Objective-C (for Apple's [http://en.wikipedia.org/wiki/Core_Audio Core Audio API]) (still intermediately fluent with these, but I use them all at the same time to prototype iOS audio apps)<br />
* [http://processing.org/ Processing] (beginner. Spielberg did not ask me to do the audio-triggered visual effects for Star Wars)<br />
* Java (confident. My first artificial language, but I never did anything with sound on it)<br />
<br />
==Music Hackspace Projects I Participate In==<br />
* [[Hack traditional instruments]]<br />
* [[Augmented instruments]]<br />
* [[Field recordings]] (I use it in [http://soundcloud.com/arielelkin/oralgroove some tracks] too)<br />
* [[Contribute_to_Music_Hack_Day | Contribute to Music Hack Day]]<br />
* [[Music_hackspacer_profile | The template of the Music Hackspacer's Profile]]<br />
* More soon!<br />
<br />
==I'd like to Collaborate/Give a hand with...==<br />
* Music software workshops (Pure Data, Logic Pro, Core Audio for iOS) <br />
* Audio programming for contact microphone input<br />
* Sharing music production tools and techniques (mainly Logic Pro)<br />
* Making funk/hip-hop/jazz by any means possible <br />
<br />
[[File:Bajo.jpg|200px|thumb|right|Mah bass.]]<br />
==My Traditional Instruments==<br />
I play:<br />
* Bass guitar<br />
* Electric Guitar<br />
* Beatbox<br />
<br />
==Things that inspire me==<br />
* [http://smule.com/ Smule]. Their music-making apps reached out to millions of people worldwide. They made very clever efforts in sound processing and user interface design. <br />
* [http://youtu.be/QAvS0pc9NIw Kutiman] He's shown we're all (or can be) beautifully connected.<br />
* www.soundcloud.com<br />
* www.couchsurfing.org<br />
* [http://www.criticalmasslondon.org.uk/main.html Critical Mass] We take over the streets and cycle around london once a month. Come along!<br />
* [http://musichackday.org Music hack days]. I keep missing them but I love the spirit and what comes out of them. <br />
<br />
==My Websites/Projects==<br />
* [http://www.soundcloud.com/arielelkin/ SoundCloud.com/arielelkin]<br />
This is where I post the songs I make! <br />
* [http://www.groovedrops.com/ GrooveDrops.com]<br />
This is a blog about SoundCoud's grooviest tracks and the people behind them. We bring you our weekly selections and reviews of the finest tracks of funk, soul, jazz, and hip-hop to be found on SoundCloud, and interview the musicians behind them. At the moment I'm just getting started and preparing interviews, let me know if you want to get involved. <br />
* AriVibes<br />
This is an iPhone app that I made for my master's final project. It basically turns the phone into an audio effects pedal, but also gives you real-time control over the modulation. I'm working on it at the [http://www.creativecollaboration.org.uk/ Centre for Creative Collaboration], and collaborating with percussionists to refine it and make a performance with it. Think [http://stomp.co.uk Stomp] 2.<br />
<br />
==What is audio to me?==<br />
[[File:Steez_monkey.jpg|center|This is a poster I have in my room.]]<br />
<br />
--[[User:Ariel|Ariel]] 19:28, 30 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=User:Ariel&diff=18818User:Ariel2011-10-30T21:30:10Z<p>Ariel: </p>
<hr />
<div>Hello, my name is Ariel. I'm the tall guy with the red headphones, I like listening and making music that sounds like funk, jazz and hip-hop. I recently finished an [http://www-typo3.cs.ucl.ac.uk/students/msc_cs/ MSc in Computer Science from UCL], and am working on music-making iPhone apps and on the world's coolest [[Hacking traditional instruments|augmented]] funk band.<br />
[[File:ArielsProfilePic.jpg|200px|thumb|right|Me looking serious.]]<br />
<br />
<br />
<br />
==My Music Software==<br />
I love using these: <br />
* [http://www.apple.com/logicstudio/logicpro/ Logic Pro]<br />
Logic is what I use to record, arrange, and mix my songs. I found it does a very good job of realtime audio processing, so I often use it to radically alter audio input when I want to augment physical objects. I know my way around it, and I'm learning how to use [http://documentation.apple.com/en/mainstage/usermanual/index.html#chapter=1%26section=1%26tasks=true Mainstage] for live performances. <br />
* [http://puredata.info/ Pure Data]<br />
This is what I use when I want more customisable and controllable audio processing. I am building patches that process the input from contact microphones, mapping the amplitude of the signal to synthethisers. <br />
* [http://thumbjam.com/ Thumbjam]<br />
Probably the best serious music instrument made for iOS. Comes with great real-world instrument samples, which are mapped to customisable musical scales. It has a very good looper too. And a sampler. No latency. What more could you ask for. Check the [http://soundcloud.com/groups/thumbjam Thumbjam group on SoundCloud], or ask me for a demo!<br />
<br />
==My Music Hardware==<br />
* [http://www.sensorwiki.org/doku.php/sensors/piezoelectric_ceramic_film Contact microphones] <br />
These mics are a way to record an object's sound before it travels through air, their sound is not extraordinary, but they give an accurate reading of how the object vibrates, which makes them good sensors. <br />
* [http://www.apple.com/iphone/iphone-3gs/specs.html Apple iPhone]<br />
These little bastards have enough computing power to do realtime audio processing. It has a great arsenal of sensors too: a good touch-screen, three accelerometers, and a great microphone. Huge battery life. Great audio API, especially in iOS 5. <br />
<br />
==My Programming Languages==<br />
* C, C++, Objective-C (for Apple's [http://en.wikipedia.org/wiki/Core_Audio Core Audio API]) (still intermediately fluent with these, but I use them all at the same time to prototype iOS audio apps)<br />
* [http://processing.org/ Processing] (beginner. Spielberg did not ask me to do the audio-triggered visual effects for Star Wars)<br />
* Java (confident. My first artificial language, but I never did anything with sound on it)<br />
<br />
==Music Hackspace Projects I Participate In==<br />
* [[Hack traditional instruments]]<br />
* [[Augmented instruments]]<br />
* [[Field recordings]] (I use it in [http://soundcloud.com/arielelkin/oralgroove some tracks] too)<br />
* [[Contribute_to_Music_Hack_Day | Contribute to Music Hack Day]]<br />
* [[Music_hackspacer_profile | The template of the Music Hackspacer's Profile]]<br />
* More soon!<br />
<br />
==I'd like to Collaborate/Give a hand with...==<br />
* Music software workshops (Pure Data, Logic Pro, Core Audio for iOS) <br />
* Audio programming for contact microphone input<br />
* Sharing music production tools and techniques (mainly Logic Pro)<br />
* Making funk/hip-hop/jazz by any means possible <br />
<br />
[[File:Bajo.jpg|200px|thumb|right|Mah bass.]]<br />
==My Traditional Instruments==<br />
I play:<br />
* Bass guitar<br />
* Electric Guitar<br />
* Beatbox<br />
<br />
==Things that inspire me==<br />
* [http://smule.com/ Smule]. Their music-making apps reached out to millions of people worldwide. They made very clever efforts in sound processing and user interface design. <br />
* [http://youtu.be/QAvS0pc9NIw Kutiman] He's shown we're all (or can be) beautifully connected.<br />
* www.soundcloud.com<br />
* www.couchsurfing.org<br />
* [http://www.criticalmasslondon.org.uk/main.html Critical Mass] We take over the streets and cycle around london once a month. Come along!<br />
* [http://musichackday.org Music hack days]. I keep missing them but I love the spirit and what comes out of them. <br />
<br />
==My Websites/Projects==<br />
* [http://www.soundcloud.com/arielelkin/ SoundCloud.com/arielelkin]<br />
This is where I post the songs I make! <br />
* [http://www.groovedrops.com/ GrooveDrops.com]<br />
This is a blog about SoundCoud's grooviest tracks and the people behind them. We bring you our weekly selections and reviews of the finest tracks of funk, soul, jazz, and hip-hop to be found on SoundCloud, and interview the musicians behind them. At the moment I'm just getting started and preparing interviews, let me know if you want to get involved. <br />
* AriVibes<br />
This is an iPhone app that I made for my master's final project. It basically turns the phone into an audio effects pedal, but also gives you real-time control over the modulation. I'm working on it at the [http://www.creativecollaboration.org.uk/ Centre for Creative Collaboration], and collaborating with percussionists to refine it and make a performance with it. Think [http://stomp.co.uk Stomp] 2.<br />
<br />
==What is audio to me?==<br />
[[File:Steez_monkey.jpg|center|This is a poster I have in my room.]]<br />
<br />
--[[User:Ariel|Ariel]] 19:28, 30 October 2011 (UTC)</div>Arielhttps://wiki.london.hackspace.org.uk/w/index.php?title=User:Ariel&diff=18817User:Ariel2011-10-30T21:29:46Z<p>Ariel: </p>
<hr />
<div>Hello, my name is Ariel. I'm the tall guy with the red headphones, I like listening and making music that sounds like funk, jazz and hip-hop. I recently finished an [http://www-typo3.cs.ucl.ac.uk/students/msc_cs/ MSc in Computer Science from UCL], and am working on music-making iPhone apps and on the world's coolest [[Augmented instruments|augmented]] funk band.<br />
[[File:ArielsProfilePic.jpg|200px|thumb|right|Me looking serious.]]<br />
<br />
<br />
<br />
==My Music Software==<br />
I love using these: <br />
* [http://www.apple.com/logicstudio/logicpro/ Logic Pro]<br />
Logic is what I use to record, arrange, and mix my songs. I found it does a very good job of realtime audio processing, so I often use it to radically alter audio input when I want to augment physical objects. I know my way around it, and I'm learning how to use [http://documentation.apple.com/en/mainstage/usermanual/index.html#chapter=1%26section=1%26tasks=true Mainstage] for live performances. <br />
* [http://puredata.info/ Pure Data]<br />
This is what I use when I want more customisable and controllable audio processing. I am building patches that process the input from contact microphones, mapping the amplitude of the signal to synthethisers. <br />
* [http://thumbjam.com/ Thumbjam]<br />
Probably the best serious music instrument made for iOS. Comes with great real-world instrument samples, which are mapped to customisable musical scales. It has a very good looper too. And a sampler. No latency. What more could you ask for. Check the [http://soundcloud.com/groups/thumbjam Thumbjam group on SoundCloud], or ask me for a demo!<br />
<br />
==My Music Hardware==<br />
* [http://www.sensorwiki.org/doku.php/sensors/piezoelectric_ceramic_film Contact microphones] <br />
These mics are a way to record an object's sound before it travels through air, their sound is not extraordinary, but they give an accurate reading of how the object vibrates, which makes them good sensors. <br />
* [http://www.apple.com/iphone/iphone-3gs/specs.html Apple iPhone]<br />
These little bastards have enough computing power to do realtime audio processing. It has a great arsenal of sensors too: a good touch-screen, three accelerometers, and a great microphone. Huge battery life. Great audio API, especially in iOS 5. <br />
<br />
==My Programming Languages==<br />
* C, C++, Objective-C (for Apple's [http://en.wikipedia.org/wiki/Core_Audio Core Audio API]) (still intermediately fluent with these, but I use them all at the same time to prototype iOS audio apps)<br />
* [http://processing.org/ Processing] (beginner. Spielberg did not ask me to do the audio-triggered visual effects for Star Wars)<br />
* Java (confident. My first artificial language, but I never did anything with sound on it)<br />
<br />
==Music Hackspace Projects I Participate In==<br />
* [[Hack traditional instruments]]<br />
* [[Augmented instruments]]<br />
* [[Field recordings]] (I use it in [http://soundcloud.com/arielelkin/oralgroove some tracks] too)<br />
* [[Contribute_to_Music_Hack_Day | Contribute to Music Hack Day]]<br />
* [[Music_hackspacer_profile | The template of the Music Hackspacer's Profile]]<br />
* More soon!<br />
<br />
==I'd like to Collaborate/Give a hand with...==<br />
* Music software workshops (Pure Data, Logic Pro, Core Audio for iOS) <br />
* Audio programming for contact microphone input<br />
* Sharing music production tools and techniques (mainly Logic Pro)<br />
* Making funk/hip-hop/jazz by any means possible <br />
<br />
[[File:Bajo.jpg|200px|thumb|right|Mah bass.]]<br />
==My Traditional Instruments==<br />
I play:<br />
* Bass guitar<br />
* Electric Guitar<br />
* Beatbox<br />
<br />
==Things that inspire me==<br />
* [http://smule.com/ Smule]. Their music-making apps reached out to millions of people worldwide. They made very clever efforts in sound processing and user interface design. <br />
* [http://youtu.be/QAvS0pc9NIw Kutiman] He's shown we're all (or can be) beautifully connected.<br />
* www.soundcloud.com<br />
* www.couchsurfing.org<br />
* [http://www.criticalmasslondon.org.uk/main.html Critical Mass] We take over the streets and cycle around london once a month. Come along!<br />
* [http://musichackday.org Music hack days]. I keep missing them but I love the spirit and what comes out of them. <br />
<br />
==My Websites/Projects==<br />
* [http://www.soundcloud.com/arielelkin/ SoundCloud.com/arielelkin]<br />
This is where I post the songs I make! <br />
* [http://www.groovedrops.com/ GrooveDrops.com]<br />
This is a blog about SoundCoud's grooviest tracks and the people behind them. We bring you our weekly selections and reviews of the finest tracks of funk, soul, jazz, and hip-hop to be found on SoundCloud, and interview the musicians behind them. At the moment I'm just getting started and preparing interviews, let me know if you want to get involved. <br />
* AriVibes<br />
This is an iPhone app that I made for my master's final project. It basically turns the phone into an audio effects pedal, but also gives you real-time control over the modulation. I'm working on it at the [http://www.creativecollaboration.org.uk/ Centre for Creative Collaboration], and collaborating with percussionists to refine it and make a performance with it. Think [http://stomp.co.uk Stomp] 2.<br />
<br />
==What is audio to me?==<br />
[[File:Steez_monkey.jpg|center|This is a poster I have in my room.]]<br />
<br />
--[[User:Ariel|Ariel]] 19:28, 30 October 2011 (UTC)</div>Ariel