On January the 29th - 30th, the Hackspace hosted a gamejam. And this is what they made:
I started building a SMS based space trading game. Buy low, sell high, wait long periods of time for your ship to cross the galaxy, that kind of thing. It was to be entirely played via SMS, with an average travel time of a few days. The backend was (half) built in Django. But the SMS frontend did get working, with the kind assistance of Mark and his dongle. The lovely side effect of this should soon be SMS capabilities for robonaut.