Difference between revisions of "User:Martind"

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* It is wrong to say: "there's no-one in charge". You're in charge. If you are unable, then find someone who can take over. And if that fails the trustees will take over; they would prefer you do it instead.
 
* It is wrong to say: "there's no-one in charge". You're in charge. If you are unable, then find someone who can take over. And if that fails the trustees will take over; they would prefer you do it instead.
 
* A little bit of passion goes a long way. Most work at the Hackspace happened because someone was curious.
 
* A little bit of passion goes a long way. Most work at the Hackspace happened because someone was curious.
* We don't focus much on outreach, structured introductions, presentation. Consequently our "induction experience" sucks.
+
* We don't focus much on outreach, structured introductions, presentation. Consequently our "induction experience" sucks.  
* If you come here unprepared: be patient and make time for a long learning experience. Observe and talk to the people around you.  
+
** We have made many simple and complex plans to change this, but so far have failed to implement most of them.
 +
** I don't know exactly why this is the case; it's certainly not out of ignorance, ill-will, protectionism, elitism, ...
 +
** (This maybe already tells you everything you need to know about the abilities and limitations of the Hackspace.)
 +
* If you come here unprepared: be patient and make time for a long learning experience. Observe, and talk to the people around you.  
 
* Don't be annoyed if you don't understand right away. Sometimes there's a good reason, sometimes it's simply a large group's path of least resistance.
 
* Don't be annoyed if you don't understand right away. Sometimes there's a good reason, sometimes it's simply a large group's path of least resistance.
 
* We're a community workshop. Your best first experience is when you come with a project in mind, and need a little bit of help or access to tools we may have.
 
* We're a community workshop. Your best first experience is when you come with a project in mind, and need a little bit of help or access to tools we may have.
* Making change is hard: it involves lots of initiative, and the patience to try again until you find the right way to make it work. This is by design. (And yes, it's not always good.)
+
* Making change is hard: it involves lots of initiative, and the patience to try again until you find the right way to make it work. It may entail having to change the minds of many people who have no reason to listen to you. This is by design. (And yes, it's not always good.)
 
* When coordinating group work: [http://wiki-archive.emfcamp.org/2012/articles/m/a/r/User:Martind/Induction.html#Making_Important_Decisions Involve your community in larger decisions], don't just do it all yourself; otherwise there's a good chance you'll get distracted by silly misunderstandings and oversights.
 
* When coordinating group work: [http://wiki-archive.emfcamp.org/2012/articles/m/a/r/User:Martind/Induction.html#Making_Important_Decisions Involve your community in larger decisions], don't just do it all yourself; otherwise there's a good chance you'll get distracted by silly misunderstandings and oversights.
  

Revision as of 10:33, 28 June 2013

Martin Dittus, martin@dekstop.de, @dekstop, dekstop.de. Long-time member, London Hackspace trustee since late 2011.

Pages

The Hidden Laws of Hackspace

  • We're not a school, company, or sports club: we don't provide structured guidance and training.
  • The organisation is designed for minimal overhead. Nobody is being paid to help fix your problems.
  • There is no committee and little leadership. We're a social space that is heavily shaped by its interpersonal relationships.
  • It is wrong to say: "there's no-one in charge". You're in charge. If you are unable, then find someone who can take over. And if that fails the trustees will take over; they would prefer you do it instead.
  • A little bit of passion goes a long way. Most work at the Hackspace happened because someone was curious.
  • We don't focus much on outreach, structured introductions, presentation. Consequently our "induction experience" sucks.
    • We have made many simple and complex plans to change this, but so far have failed to implement most of them.
    • I don't know exactly why this is the case; it's certainly not out of ignorance, ill-will, protectionism, elitism, ...
    • (This maybe already tells you everything you need to know about the abilities and limitations of the Hackspace.)
  • If you come here unprepared: be patient and make time for a long learning experience. Observe, and talk to the people around you.
  • Don't be annoyed if you don't understand right away. Sometimes there's a good reason, sometimes it's simply a large group's path of least resistance.
  • We're a community workshop. Your best first experience is when you come with a project in mind, and need a little bit of help or access to tools we may have.
  • Making change is hard: it involves lots of initiative, and the patience to try again until you find the right way to make it work. It may entail having to change the minds of many people who have no reason to listen to you. This is by design. (And yes, it's not always good.)
  • When coordinating group work: Involve your community in larger decisions, don't just do it all yourself; otherwise there's a good chance you'll get distracted by silly misunderstandings and oversights.

Recommended reading:

Spc Mgmt

There's a need for better tools to manage your highly successful hackerspace. Here are some free ideas. Get in touch if you end up building one of these!

Unsolved

  • Poster-making website: a layout template with basic customisations. Cf http://www.keepcalm-o-matic.co.uk
  • Pledge drive automation (it's possible to use Semantic MediaWiki and Wiki forms for this, see pledge drives at Technologia Incognita for an example)
  • Registration and announcements for training sessions (e.g. Lasercutter_Training)
  • Component ordering tool. E.g. a simple tool for re-ordering things we want to keep on stock (see consumables), a collaborative components shopping list for larger projects, a tool to group purchases of individuals to reduce shipping cost, etc.

In Progress

  • Member decision-making tools: discourse and consensus testing (lots of people are working on such software atm, and there's our own OneClickOrgs. See also: [1])
  • Tool access control linked to member accounts

Done

  • (Is anything ever done?)

Signage

Member Manual

Pages I'd include in a member's manual:

Welcome

Howto

About us

Useful resources/links

Hackspace culture

I don't think it's worth including pages like Infrastructure, Projects, OneHundredThings, Training_Directory, Equipment, Project:100_Paper_Cuts -- they're useful resources but very badly maintained and always out of date.

Trustee Induction

Things to go over with new trustees.

  • Set up IRC with bouncer, add to directors channel
  • Add to trustees@ email
  • Share Dropbox
  • Create OCO account
  • Add their keys to the passwords file
  • Have them read the Rules, the Grievance_Procedure, and at least skim the constitution
  • Review current issues: member warnings, recent/current mediation efforts
  • Let them participate in a few day-to-day tasks (e.g. member disputes)
  • Add them to the mailing list moderators list (if desired)
  • Add them to the uk-hackspace-organiser-comms list
  • If available: hand over keys from predecessor