Difference between revisions of "Project:Nanode/Bitlash"
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*setup a webserver on the nanode | *setup a webserver on the nanode | ||
*use bitlash library to init and run bitlash | *use bitlash library to init and run bitlash | ||
− | *filter for URL that has <nowiki>http://<ip>/ | + | *filter for URL that has <nowiki>http://<ip>/RESTbitlash/<command></nowiki> |
− | **grab everything after / | + | **grab everything after /RESTbitlash/ |
**use doCharacter(char c) to pipe each char to the bitlash console, one at a time | **use doCharacter(char c) to pipe each char to the bitlash console, one at a time | ||
Revision as of 21:54, 10 July 2011
To install Bitlash 2.0 RC3d on a nanode you need to do the following
Edit libraries/bitlash/src/bitlash-instream.c to turn off the SDFILE define at or near line 32, make this:
#define SDFILE
look like this:
//#define SDFILE
Now restart Arduino 0022, open examples->bitlash->bitlashdemo and upload to your Arduino
---
Plan of action
- setup a webserver on the nanode
- use bitlash library to init and run bitlash
- filter for URL that has http://<ip>/RESTbitlash/<command>
- grab everything after /RESTbitlash/
- use doCharacter(char c) to pipe each char to the bitlash console, one at a time
The REST interface will be designed to handle only one line of bitlash command at a time.
For a multi line program, the REST interface should be called until the program is complete. -This can be achieved by having input in a textbox in a webpage that takes the source as input. Some javascript(?) can then take the text, and send it a line a time to the REST interface.