Workshops/Arduino for beginners/Planning: Difference between revisions
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What shall we do? | What shall we do? | ||
* Build an arduino from scratch? - not a bad idea but could be tricky and perhaps require more knowledge, time and bits | * Build an arduino from scratch? - not a bad idea but could be tricky and perhaps require more knowledge, time and bits | I agree, possibly not for a beginners class, but would be a great addition to an intermediate/advanced class --[[User:Solexious|Solexious]] 18:42, 21 July 2010 (UTC) | ||
==Thoughts on a Lesson Overview== | ==Thoughts on a Lesson Overview== |
Revision as of 18:42, 21 July 2010
What shall we do?
- Build an arduino from scratch? - not a bad idea but could be tricky and perhaps require more knowledge, time and bits | I agree, possibly not for a beginners class, but would be a great addition to an intermediate/advanced class --Solexious 18:42, 21 July 2010 (UTC)
Thoughts on a Lesson Overview
- Start with a general overview of hacking with respect to art, home automation, circuit bending, etc, presented as a short lecture to introduce
the arduino and similar
- go into a setup for people with helpers wandering around making sure the software is installed correctly (java and all that)
- Pull up some more slides with setup for the basic programs; maybe go with the simple blinking light example
- coffee break
- Move into a more complicated example using output only
- lunch
- Lecture on basic electronic theory such as V=IR and similar. introduce buttons and other inputs
- go through an input example - e.g press a button to turn on or off a set of LEDS
- modify this example with perhaps a buzzer instead.
- Mention briefly, processing and how to use a POT to create a nice interactive graph (this was the demo Tinker used)
- Once that demo is complete, depending on time, finish with a short lecture on where to get equipment, suppliers, advanced topics and cool things that have been made with Arduino.