Difference between revisions of "Project:Nanode/Bitlash"

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**grab everything after /bitlashconsole/
 
**grab everything after /bitlashconsole/
 
**use doCharacter(char c) to pipe each char to the bitlash console, one at a time
 
**use doCharacter(char c) to pipe each char to the bitlash console, one at a time
*** for carriage return substitute CRLF in URL command body
+
 
 +
The REST interface will be designed to handle only one line of bitlash command at a time.
 +
 
 +
For a multi line program, the REST interface should be called until the program is complete.
 +
-This can be achieved by having input in a textbox in a webpage that takes the source as input. Some javascript(?) can then take the text, and send it a line a time to the REST interface.

Revision as of 02:58, 10 July 2011

To install Bitlash 2.0 RC3d on a nanode you need to do the following

Edit libraries/bitlash/src/bitlash-instream.c to turn off the SDFILE define at or near line 32, make this:

   #define SDFILE

look like this:

   //#define SDFILE

Now restart Arduino 0022, open examples->bitlash->bitlashdemo and upload to your Arduino


---

Plan of action

  • setup a webserver on the nanode
  • use bitlash library to init and run bitlash
  • filter for URL that has http://<ip>/bitlashconsole/<command>
    • grab everything after /bitlashconsole/
    • use doCharacter(char c) to pipe each char to the bitlash console, one at a time

The REST interface will be designed to handle only one line of bitlash command at a time.

For a multi line program, the REST interface should be called until the program is complete. -This can be achieved by having input in a textbox in a webpage that takes the source as input. Some javascript(?) can then take the text, and send it a line a time to the REST interface.