Difference between revisions of "Project:Racetrack"

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=[http://odygobyciqi.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=
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=[http://odygobyciqi.co.cc CLICK HERE]=
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{{Project}}
 
{{Project}}
  
 
==IRC==
 
==IRC==
  09:30 < elliot_w> http://www.geek.com/articles/games/wipeout-recreated-with-an-rc-car-and-lots-of-cardboard-2010084/#
+
  09:30 &lt; elliot_w&gt; http://www.geek.com/articles/games/wipeout-recreated-with-an-rc-car-and-lots-of-cardboard-2010084/#
  09:30 < earlbot> [ Wipeout recreated with an RC car and lots of cardboard - Video Games Reviews, Cheats | Geek.com  
+
  09:30 &lt; earlbot&gt; [ Wipeout recreated with an RC car and lots of cardboard - Video Games Reviews, Cheats | Geek.com  
 
                 ]
 
                 ]
  09:31 < srimech> That's fantastic
+
  09:31 &lt; srimech&gt; That's fantastic
  09:32 < parag0n> awesome
+
  09:32 &lt; parag0n&gt; awesome
  09:32 < srimech> Needs weapons
+
  09:32 &lt; srimech&gt; Needs weapons
  09:32 < parag0n> i wonder if you could get the latency low enough to play ti over the internet
+
  09:32 &lt; parag0n&gt; i wonder if you could get the latency low enough to play ti over the internet
  09:32 < srimech> parag0n: That's something I've thought about doing before
+
  09:32 &lt; srimech&gt; parag0n: That's something I've thought about doing before
  09:33 < srimech> ADSL upstream wasn't good enough at the time to stream much video but it has improved since then
+
  09:33 &lt; srimech&gt; ADSL upstream wasn't good enough at the time to stream much video but it has improved since then
  09:34 < parag0n> http://www.geek.com/articles/games/taitos-new-darius-arcade-shmup-has-super-widescreen-display-20100730 :o
+
  09:34 &lt; parag0n&gt; http://www.geek.com/articles/games/taitos-new-darius-arcade-shmup-has-super-widescreen-display-20100730 :o
  09:34 < earlbot> [ Taito's new Darius arcade shmup has super-widescreen display - Video Games Reviews, Cheats |  
+
  09:34 &lt; earlbot&gt; [ Taito's new Darius arcade shmup has super-widescreen display - Video Games Reviews, Cheats |  
 
                 Geek.com ]
 
                 Geek.com ]
  09:34 < earthshine> cool
+
  09:34 &lt; earthshine&gt; cool
  09:38 < parag0n> you could add two cameras, one in the driver's position, on in a third-person-view looking over  
+
  09:38 &lt; parag0n&gt; you could add two cameras, one in the driver's position, on in a third-person-view looking over  
 
                 the car's 'shoulder'
 
                 the car's 'shoulder'
  09:39 < parag0n> for the screen, use a HMD with tilt / rotation sensors
+
  09:39 &lt; parag0n&gt; for the screen, use a HMD with tilt / rotation sensors
  09:39 < parag0n> that way you can put the driver camera on a pan / tilt header
+
  09:39 &lt; parag0n&gt; that way you can put the driver camera on a pan / tilt header
  09:39 < parag0n> and look around :D
+
  09:39 &lt; parag0n&gt; and look around :D
  09:39 < elliot_w> bigger space or smaller car required :-)
+
  09:39 &lt; elliot_w&gt; bigger space or smaller car required :-)
  09:40 < srimech> You don't normally have time to admire the scenery in Wipeout :)
+
  09:40 &lt; srimech&gt; You don't normally have time to admire the scenery in Wipeout :)
  09:46 < artag> elliot_w: you could have a track at ceiling height. Or even in the ceiling space.
+
  09:46 &lt; artag&gt; elliot_w: you could have a track at ceiling height. Or even in the ceiling space.
  09:47 < elliot_w> omg!
+
  09:47 &lt; elliot_w&gt; omg!
  09:48 < srimech> A track would kind of ruin the driving experience, wouldn't it?
+
  09:48 &lt; srimech&gt; A track would kind of ruin the driving experience, wouldn't it?
  09:48 < srimech> Oh wait, I see what you mean
+
  09:48 &lt; srimech&gt; Oh wait, I see what you mean
  09:48 < srimech> Actually, ceiling space would be even better as you could control the lighting
+
  09:48 &lt; srimech&gt; Actually, ceiling space would be even better as you could control the lighting
  09:49 < parag0n> you'd have to be able to get to it to flip the car up
+
  09:49 &lt; parag0n&gt; you'd have to be able to get to it to flip the car up
  09:49 < parag0n> unless you used a srimech
+
  09:49 &lt; parag0n&gt; unless you used a srimech
  09:49 < parag0n> :P
+
  09:49 &lt; parag0n&gt; :P
  09:49 < srimech> hehe
+
  09:49 &lt; srimech&gt; hehe
  09:49 < srimech> But Wipeout has little flying robots that put the craft back on the track, they should be  
+
  09:49 &lt; srimech&gt; But Wipeout has little flying robots that put the craft back on the track, they should be  
 
                 implementable IRL
 
                 implementable IRL
  09:50 < artag> how about a 6" pipe in the void, with occasional Y-junctions and multiple cars. crashes would be  
+
  09:50 &lt; artag&gt; how about a 6&quot; pipe in the void, with occasional Y-junctions and multiple cars. crashes would be  
 
               recovered with a pipe pig.
 
               recovered with a pipe pig.
  09:53 < parag0n> make the bots 3" tall, with wheels on each side
+
  09:53 &lt; parag0n&gt; make the bots 3&quot; tall, with wheels on each side
  09:53 < parag0n> just big enough for 2 to pass, but whichever way they flip they can self-right
+
  09:53 &lt; parag0n&gt; just big enough for 2 to pass, but whichever way they flip they can self-right
  09:53 < artag> nice
+
  09:53 &lt; artag&gt; nice
  09:54 < artag> you could drive them upside down but the direction would be reversed
+
  09:54 &lt; artag&gt; you could drive them upside down but the direction would be reversed
  09:54 < srimech> Fix that in software :)
+
  09:54 &lt; srimech&gt; Fix that in software :)
  09:55 < artag> no, it makes it harder  :-)
+
  09:55 &lt; artag&gt; no, it makes it harder  :-)
  
  
 
Discuss.
 
Discuss.

Revision as of 23:54, 23 November 2010



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Racetrack



QR code


IRC

09:30 < elliot_w> http://www.geek.com/articles/games/wipeout-recreated-with-an-rc-car-and-lots-of-cardboard-2010084/#
09:30 < earlbot> [ Wipeout recreated with an RC car and lots of cardboard - Video Games Reviews, Cheats | Geek.com 
                ]
09:31 < srimech> That's fantastic
09:32 < parag0n> awesome
09:32 < srimech> Needs weapons
09:32 < parag0n> i wonder if you could get the latency low enough to play ti over the internet
09:32 < srimech> parag0n: That's something I've thought about doing before
09:33 < srimech> ADSL upstream wasn't good enough at the time to stream much video but it has improved since then
09:34 < parag0n> http://www.geek.com/articles/games/taitos-new-darius-arcade-shmup-has-super-widescreen-display-20100730 :o
09:34 < earlbot> [ Taito's new Darius arcade shmup has super-widescreen display - Video Games Reviews, Cheats | 
                Geek.com ]
09:34 < earthshine> cool
09:38 < parag0n> you could add two cameras, one in the driver's position, on in a third-person-view looking over 
                the car's 'shoulder'
09:39 < parag0n> for the screen, use a HMD with tilt / rotation sensors
09:39 < parag0n> that way you can put the driver camera on a pan / tilt header
09:39 < parag0n> and look around :D
09:39 < elliot_w> bigger space or smaller car required :-)
09:40 < srimech> You don't normally have time to admire the scenery in Wipeout :)
09:46 < artag> elliot_w: you could have a track at ceiling height. Or even in the ceiling space.
09:47 < elliot_w> omg!
09:48 < srimech> A track would kind of ruin the driving experience, wouldn't it?
09:48 < srimech> Oh wait, I see what you mean
09:48 < srimech> Actually, ceiling space would be even better as you could control the lighting
09:49 < parag0n> you'd have to be able to get to it to flip the car up
09:49 < parag0n> unless you used a srimech
09:49 < parag0n> :P
09:49 < srimech> hehe
09:49 < srimech> But Wipeout has little flying robots that put the craft back on the track, they should be 
                implementable IRL
09:50 < artag> how about a 6" pipe in the void, with occasional Y-junctions and multiple cars. crashes would be 
              recovered with a pipe pig.
09:53 < parag0n> make the bots 3" tall, with wheels on each side
09:53 < parag0n> just big enough for 2 to pass, but whichever way they flip they can self-right
09:53 < artag> nice
09:54 < artag> you could drive them upside down but the direction would be reversed
09:54 < srimech> Fix that in software :)
09:55 < artag> no, it makes it harder  :-)


Discuss.