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Archive:Events/Gamejam/Jan11: Difference between revisions

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On January the 29th - 30th, the Hackspace hosted [http://londonjam.eventbrite.com/ a gamejam]. And this is what they made:
On January the 29th - 30th, the Hackspace hosted [http://londonjam.eventbrite.com/ a gamejam]. And this is what they made:
== [http://www.stateofplaygames.com/ State of Play] ==
We got a quick playable concept for a Flash game made. You're a forever-running man, trying to collect coloured shapes from creatures to make yourself 'whole', without losing them to other creatures.  You can jump or double-jump using the Up arrow key, and crouch using Down (though maybe some other movement would be better as KommanderKlobb suggested, a forward roll maybe?). No level designs yet, just a bunch of creatures who move towards you to test the mechanics.  It's over very quickly, but you can [http://www.stateofplaygames.com/Testing/peripheral/build/index.html play it here], refreshing the page if you want another go. You also might need to click the game window to initialise the buttons first.


== [http://nottheinternet.com/ v21] ==
== [http://nottheinternet.com/ v21] ==
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