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==Positioning your material== | ==Positioning your material== | ||
The origin denoted in the cutter software corresponds to the top left corner of the cutting bed, so your material should be butted up against that corner. | The origin denoted in the cutter software corresponds to the top left corner of the cutting bed, so your material should be butted up against that corner. This means the X axis shown in the cutter is the axis parallel to the direction the user is facing, with left screen movement translating to movement towards the user. The on screen Y axis is the axis perpendicular to the user with on-screen down translating to movement to the right. | ||
===Knowing the correct Z-Axis position=== | ===Knowing the correct Z-Axis position=== |