Difference between revisions of "Project:Dispatcher"
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(Created page with "Phil has a load of old radio dispatchers consoles lying around, they look like an interesting basis for any number of projects. You get: * A sloping font solidly constructed box...") |
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− | Phil has a load of old radio dispatchers consoles lying around, they look like an interesting basis for | + | Phil has a load of old radio dispatchers consoles lying around, they look like an interesting basis for a number of projects. |
− | * A sloping font solidly constructed box | + | == whats in the box == |
− | * 30 buttons, in a group of 8, one of 9, a big red button and the rest in a numeric keypad with * and # | + | |
− | * 32 leds between the buttons | + | * A sloping font solidly constructed box in an attractive institution green colour. |
− | * a speaker | + | * 30 buttons, in a group of 8, one of 9, a big red button and the rest in a numeric keypad with * and #. |
− | * 3 x potentiomiters | + | * 32 leds between the buttons. |
+ | * a speaker. | ||
+ | * 3 x potentiomiters. | ||
* a 2x16 lcd screen with standard HD47780 controller (not 100% sure it's 2x16, i've not tried it yet). | * a 2x16 lcd screen with standard HD47780 controller (not 100% sure it's 2x16, i've not tried it yet). | ||
− | The Key/led board is connected by an 8 pin connector using the colors of the cable as a guide the pinout is: | + | == possible uses == |
+ | |||
+ | * cnc machine interface. | ||
+ | * electronic music sequencer/drum machine, or other musical device. | ||
+ | * pretty much anything that needs a good solid control desk. | ||
+ | |||
+ | == info == | ||
+ | |||
+ | === pics === | ||
+ | |||
+ | http://pointless.net/m/p/jasper/pics/2011_04_14/half_IMG_3136.JPG | ||
+ | http://pointless.net/m/p/jasper/pics/2011_04_14/half_IMG_3133.JPG | ||
+ | |||
+ | === example code === | ||
+ | |||
+ | (for an mbed, but it's plain C). | ||
+ | |||
+ | http://mbed.org/users/Jasper/programs/dispatcher/lpm5jj/docs/main_8cpp_source.html | ||
+ | |||
+ | === pinouts === | ||
+ | |||
+ | The Key/led board is connected by an 8 pin connector, using the colors of the cable as a guide the pinout is: | ||
orn common led anode (i.e. +5V) | orn common led anode (i.e. +5V) | ||
Line 60: | Line 83: | ||
#define KEY_7 0x20000000 | #define KEY_7 0x20000000 | ||
− | When you read in the | + | When you read in the button bits and the result with 0x3fffffff to ignore the unused bits. |
Revision as of 17:57, 14 April 2011
Phil has a load of old radio dispatchers consoles lying around, they look like an interesting basis for a number of projects.
whats in the box
- A sloping font solidly constructed box in an attractive institution green colour.
- 30 buttons, in a group of 8, one of 9, a big red button and the rest in a numeric keypad with * and #.
- 32 leds between the buttons.
- a speaker.
- 3 x potentiomiters.
- a 2x16 lcd screen with standard HD47780 controller (not 100% sure it's 2x16, i've not tried it yet).
possible uses
- cnc machine interface.
- electronic music sequencer/drum machine, or other musical device.
- pretty much anything that needs a good solid control desk.
info
pics
example code
(for an mbed, but it's plain C).
http://mbed.org/users/Jasper/programs/dispatcher/lpm5jj/docs/main_8cpp_source.html
pinouts
The Key/led board is connected by an 8 pin connector, using the colors of the cable as a guide the pinout is:
orn common led anode (i.e. +5V) blk Ground prp 2a buttons pl blu 4a common clock red +5V grn 3a serial data for the leds wht 1a led strobe yel 5y from buttons data (output from the board)
There are 32 leds, the bits are:
0-15 : first 4 colums, botton to top, left to right 16: single to right of the brb 17: single, botton left. 18,19: pair on right, 18 is top 20-31: 3 blocks of 4 in the middle, starting at the right, top down.
The buttons are:
#define CH7 0x00000001 #define KEY_HASH 0x00000002 #define CH6 0x00000004 #define CH5 0x00000008 #define CH4 0x00000010 #define CH3 0x00000020 #define CH2 0x00000040 #define CH1 0x00000080 #define TAPE 0x00000100 #define B/CAST 0x00000200 #define CONN 0x00000400 #define T/T 0x00000800 #define MON 0x00001000 #define SEL 0x00002000 #define LS 0x00004000 #define TEL 0x00008000 #define KEY_5 0x00010000 #define KEY_4 0x00020000 #define KEY_3 0x00040000 #define KEY_2 0x00080000 #define KEY_1 0x00100000 #define BRB 0x00200000 /* actually PTT, but i prefer Big Red Button */ #define FUNC 0x00400000 #define CTCSS 0x00800000 #define KEY_6 0x01000000 #define KEY_0 0x02000000 #define KEY_STAR 0x04000000 #define KEY_9 0x08000000 #define KEY_8 0x10000000 #define KEY_7 0x20000000
When you read in the button bits and the result with 0x3fffffff to ignore the unused bits.