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==Initial Analysis of .mol file== | ==Initial Analysis of .mol file== | ||
Looking at /Solexious/MarioBoxes/MINIMARIO.MOL | Looking at: <tt>/Solexious/MarioBoxes/MINIMARIO.MOL</tt> | ||
No ascii strings (looking using strings) | No ascii strings (looking using strings) | ||
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* 0x000 : Header | * <tt>0x000</tt> : Header | ||
* 0x200 : One set of information What? | * <tt>0x200</tt> : One set of information What? | ||
* 0x400 : Another set of information. | * <tt>0x400</tt> : Another set of information. | ||
* 0xa10 : Likely co-ordinate data. Quite repetitive. Analysis document was mario boxes, with many repetitions of sub boxes, so that makes sense. It looks like possible 16bit number co-oords as the numbers range from a few thousands to hundreds. 32bits are in unrealistic ranges (huge in negative ranges). | * <tt>0xa10</tt> : Likely co-ordinate data. Quite repetitive. Analysis document was mario boxes, with many repetitions of sub boxes, so that makes sense. It looks like possible 16bit number co-oords as the numbers range from a few thousands to hundreds. 32bits are in unrealistic ranges (huge in negative ranges). | ||
==To Do== | ==To Do== |
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