Group:MathSpace: Difference between revisions

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{{Group
{{Group
|name=MathSpace
|name=MathSpace
|logo=Mathspace_logo.png
|when=Alternate Fridays
|when=Alternate Fridays
|what=Talks and workshops on mathematical subjects
|what=Talks and workshops on mathematical subjects
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'''If you would like to do a talk or have any ideas for an event, please say so here or on our [https://groups.google.com/forum/#!forum/lhs-mathspace mailing list].'''
'''If you would like to do a talk or have any ideas for an event, please say so here or on our [https://groups.google.com/forum/#!forum/lhs-mathspace mailing list].'''
== Next Event ==
{{event
|date=2015-03-20
|group=MathSpace
|time=18:30
|name=Talks: Braid, Tetris, games of pursuit, Pac-Man and other games
|desc=Our next MathSpace event will be held on Friday the 20th of March from 18:30 onwards in the classroom.
At this event, we will be hearing a series of talks on the theme of games.
The plan is (with approximate timings):
* 18:30 - Doors open. Cake and puzzles.
* 19:00 - '''Optimal Pac-Man''' (Matthew Scroggs)
* 19:15 - '''Games of Pursuit''' (Alex Bolton)
* 19:30 - '''Video Games Are Hard, But Some Are Harder Than Others''' (Linus Hamilton)
* 20:00 - Discussion and social time
Also there will be cake.
'''
Video Games Are Hard, But Some Are Harder Than Others'''<br />
You don't want the NSA to read your private emails. You want to play Tetris perfectly. Computational complexity theory tells us that these goals are mutually incompatible.
This talk discusses P vs NP, the halting problem, and how the video game Braid can lead to serious maths.
'''Games of Pursuit'''<br />
In a game of pursuit one team has to track down and catch the other team. I will present three examples of these games along with their solutions.
'''Optimal Pac-Man'''<br />
Want to save time while completing Pac-Man? I can show you how. I might even teach you some graph theory along the way.
}}


== Future events ==
== Future events ==
''All talks listed here are provisional. If you would like to give a talk of suggest a non-talks event, please add it to a date here. For questions and discussion, use our [https://groups.google.com/forum/#!forum/lhs-mathspace mailing list].''
''All talks listed here are provisional. If you would like to give a talk or suggest a non-talks event, please add it to a date here. For questions and discussion, use our [https://groups.google.com/forum/#!forum/lhs-mathspace mailing list].''


{|class=wikitable
{|class=wikitable
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|-
|-
|
|
''' 20 March 2015 '''
 
* <s>How to build a propositional logic robot (Matthew Scroggs)</s>
* Decision making under uncertainty (Cameron)
* Video games are hard, but some are harder than others (Linus Hamilton)
''' 17 April 2015 '''
* How to build a propositional logic robot (Matthew Scroggs)
''' 15 May 2015 '''
* (Olly)
''' 12 June 2015 '''
*
|
|
''' 03 April 2015 '''
(Good Friday)
''' 01 May 2015 '''
Maths Challenge Team competition (Matthew Scroggs)
''' 29 May 2015 '''
''' 26 June 2015 '''


|-
|-
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! Other details
! Other details
|-
|-
|-
| Matthew Scroggs
| How to build a propositional logic robot
| 20-30 mins
| How I built [https://twitter.com/mathslogicbot @mathslogicbot] and some of the maths behind it.
|-
|-
| [https://wiki.london.hackspace.org.uk/view/User:Camzzz Cameron]  
| [https://wiki.london.hackspace.org.uk/view/User:Camzzz Cameron]  
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| 15-20 mins
| 15-20 mins
| Models for how we make decisions under uncertainty, starting from Utility theory
| Models for how we make decisions under uncertainty, starting from Utility theory
|-
| Linus Hamilton
| Video games are hard, but some are harder than others
| 20-30 mins
| Computational complexity theory, applied to problems such as Braid, the Riemann Hypothesis, and Candy Crush
|-
|-
| (''Your Name Here'')
| (''Your Name Here'')
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== Past meetings ==
== Past meetings ==
''' 16 October 2015 '''
* Probability theory as an extension of logic (Artiom Fiodorov)
* [http://chalkdustmagazine.com/features/the-mpemba-paradox/ Why hot water can freeze faster than cold water] (Olly Southwick)
''' 18 September 2015 '''
* Hyperbolic crochet workshop
''' 04 September 2015 '''
* [http://www.mscroggs.co.uk/menace/ MENACE] (Matthew Scroggs)
* [https://www.youtube.com/watch?v=T4XId8fcsCs The Quest for General Articifial Intelligence (Recorded from CCC)] (Luke Gotszling)
''' 29 May 2015 '''
* [https://github.com/mscroggs/connect4 Connect 4 bot programming evening]
''' 15 May 2015 '''
* [https://twitter.com/mathslogicbot How to Build a Propositional Logic Robot] (Matthew Scroggs)
* Time Travel in General Relativity (Matthew Wright)
''' 01 May 2015 '''
* [[Group:MathSpace/2015 Election Data|Election data workshop]]
''' 03 April 2015 '''
* UKMT Senior Team maths challenge ([http://www.furthermaths.org.uk/files/Regional%20Final%20Group%20Competition%202010%20version%204.pdf resources from regional final 2010/11])
''' 20 March 2015 '''
* [http://www.mscroggs.co.uk/blog/18 Optimal Pac-Man] (Matthew Scroggs)
* Games of Pursuit (Alex Bolton)
* Video Games Are Hard, But Some Are Harder Than Others (Linus Hamilton)
''' 06 March 2015 '''
* [https://github.com/camzz/Blotto Blotto] bot programming workshop.
''' 20 Feb 2015 '''
''' 20 Feb 2015 '''
* Morality Metrics on the Iterated Prisoners Dilemma (Axel Wagner)
* Morality Metrics on the Iterated Prisoners Dilemma (Axel Wagner)
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* [http://projecteuler.net Project Euler] maths and programming evening.
* [http://projecteuler.net Project Euler] maths and programming evening.
''' 23 Jan 2015 '''
''' 23 Jan 2015 '''
* Folding Tube Maps (Matthew Scroggs) - [http://www.mscroggs.co.uk/blog/12 write up]
* [http://www.mscroggs.co.uk/blog/12 Folding Tube Maps] (Matthew Scroggs)
* AI and Bots in Game Design (Martin Clarke) [https://wiki.london.hackspace.org.uk/view/File:ai.pdf slides]
* AI and Bots in Game Design (Martin Clarke) - [https://wiki.london.hackspace.org.uk/view/File:ai.pdf slides]
* Regime detection in multivariate stochastic processes (Alex Bolton)
* Regime detection in multivariate stochastic processes (Alex Bolton)
''' 09 Jan 2015 '''
''' 09 Jan 2015 '''
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* Diffie-Hellman Key Exchange (Axel Wagner) - [https://wiki.london.hackspace.org.uk/view/File:Mathspace_dh_slides.pdf slides]
* Diffie-Hellman Key Exchange (Axel Wagner) - [https://wiki.london.hackspace.org.uk/view/File:Mathspace_dh_slides.pdf slides]
''' 21 Nov 2014 '''
''' 21 Nov 2014 '''
* Braiding (Matthew Scroggs) - [http://www.mscroggs.co.uk/blog/12 write up]
* [http://www.mscroggs.co.uk/blog/12 Braiding] (Matthew Scroggs)
''' 24 Oct 2014 '''
''' 24 Oct 2014 '''
* Flexagons (Matthew Scroggs) - [http://www.mscroggs.co.uk/blog/tags/flexagons Flexagon templates]
* Flexagons (Matthew Scroggs) - [http://www.mscroggs.co.uk/blog/tags/flexagons Flexagon templates]

Latest revision as of 20:05, 21 October 2021

MathSpace
Mathspace logo.png
When Alternate Fridays, from 18:30
What Talks and workshops on mathematical subjects
Members

The London MathSpace is a group which meets every other Friday to discuss mathematics. We host talks, problem-solving and programming events.

All our events are held at London Hackspace, 447 Hackney Road.

If you would like to do a talk or have any ideas for an event, please say so here or on our mailing list.

Future events

All talks listed here are provisional. If you would like to give a talk or suggest a non-talks event, please add it to a date here. For questions and discussion, use our mailing list.

Talks Non-Talks

Proposed talks

Name Topic Approximate length Other details
Cameron Decision making under uncertainty 15-20 mins Models for how we make decisions under uncertainty, starting from Utility theory
(Your Name Here) (Title) (Length) (What you will talk about)

Past meetings

16 October 2015

18 September 2015

  • Hyperbolic crochet workshop

04 September 2015

29 May 2015

15 May 2015

01 May 2015

03 April 2015

20 March 2015

  • Optimal Pac-Man (Matthew Scroggs)
  • Games of Pursuit (Alex Bolton)
  • Video Games Are Hard, But Some Are Harder Than Others (Linus Hamilton)

06 March 2015

  • Blotto bot programming workshop.

20 Feb 2015

  • Morality Metrics on the Iterated Prisoners Dilemma (Axel Wagner)
  • The Fluid Dynamics of Chocolate fountains (Adam Townsend)

06 Feb 2015

23 Jan 2015

  • Folding Tube Maps (Matthew Scroggs)
  • AI and Bots in Game Design (Martin Clarke) - slides
  • Regime detection in multivariate stochastic processes (Alex Bolton)

09 Jan 2015

  • Voting Theory (Alex Bolton) - slides

05 Dec 2014

  • Diffie-Hellman Key Exchange (Axel Wagner) - slides

21 Nov 2014

24 Oct 2014