Group:MathSpace: Difference between revisions
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Also there will be cake. | Also there will be cake. | ||
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Video Games Are Hard, But Some Are Harder Than Others'''<br /> | '''Video Games Are Hard, But Some Are Harder Than Others'''<br /> | ||
You don't want the NSA to read your private emails. You want to play Tetris perfectly. Computational complexity theory tells us that these goals are mutually incompatible. | You don't want the NSA to read your private emails. You want to play Tetris perfectly. Computational complexity theory tells us that these goals are mutually incompatible. | ||
This talk discusses P vs NP, the halting problem, and how the video game Braid can lead to serious maths. | This talk discusses P vs NP, the halting problem, and how the video game Braid can lead to serious maths. |
Revision as of 20:49, 16 March 2015
MathSpace | |
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When | Alternate Fridays, from 18:30 |
What | Talks and workshops on mathematical subjects |
Members | |
The London MathSpace is a group which meets every other Friday to discuss mathematics. We host talks, problem-solving and programming events.
All our events are held at London Hackspace, 447 Hackney Road.
If you would like to do a talk or have any ideas for an event, please say so here or on our mailing list.
Next Event
Talks: Braid, Tetris, games of pursuit, Pac-Man and other games |
20 March 2015 at 18:30 |
Hosted by MathSpace |
Our next MathSpace event will be held on Friday the 20th of March from 18:30 onwards in the classroom.
At this event, we will be hearing a series of talks on the theme of games. The plan is (with approximate timings):
Also there will be cake. Video Games Are Hard, But Some Are Harder Than Others Games of Pursuit Optimal Pac-Man |
Future events
All talks listed here are provisional. If you would like to give a talk of suggest a non-talks event, please add it to a date here. For questions and discussion, use our mailing list.
Talks | Non-Talks |
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20 March 2015
17 April 2015
15 May 2015
12 June 2015 |
03 April 2015 (Good Friday) 01 May 2015 Maths Challenge Team competition (Matthew Scroggs) 29 May 2015 26 June 2015 |
Proposed talks
Name | Topic | Approximate length | Other details |
---|---|---|---|
Matthew Scroggs | How to build a propositional logic robot | 20-30 mins | How I built @mathslogicbot and some of the maths behind it. |
Cameron | Decision making under uncertainty | 15-20 mins | Models for how we make decisions under uncertainty, starting from Utility theory |
Linus Hamilton | Video games are hard, but some are harder than others | 20-30 mins | Computational complexity theory, applied to problems such as Braid, the Riemann Hypothesis, and Candy Crush |
(Your Name Here) | (Title) | (Length) | (What you will talk about) |
Past meetings
20 Feb 2015
- Morality Metrics on the Iterated Prisoners Dilemma (Axel Wagner)
- The Fluid Dynamics of Chocolate fountains (Adam Townsend)
06 Feb 2015
- Project Euler maths and programming evening.
23 Jan 2015
- Folding Tube Maps (Matthew Scroggs) - write up
- AI and Bots in Game Design (Martin Clarke) slides
- Regime detection in multivariate stochastic processes (Alex Bolton)
09 Jan 2015
- Voting Theory (Alex Bolton) - slides
05 Dec 2014
- Diffie-Hellman Key Exchange (Axel Wagner) - slides
21 Nov 2014
- Braiding (Matthew Scroggs) - write up
24 Oct 2014
- Flexagons (Matthew Scroggs) - Flexagon templates