Anonymous

Project:USB Disco Dance Floor/v1: Difference between revisions

From London Hackspace Wiki
Added link to USB hub chip
(Added image of MIT 1E disco dance floor, as an example of what I aim to accomplish.)
(Added link to USB hub chip)
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[[File:Ddf-ddr-concept.gif|thumb|right|Dance Dance Revolution/Guitar Hero mashup concept]]
[[File:Ddf-ddr-concept.gif|thumb|right|Dance Dance Revolution/Guitar Hero mashup concept]]
[[{{#titleparts:{{FULLPAGENAME}}|-1}}|Version 2]] of this project will provide RGB+UV for each cell, with pressure sensors. Ideally the pressure sensors will have a resolution of one cell, so that the floor could be used for games (e.g. Tetris or a mash-up of Dance Dance Revolution and Guitar Hero). The Arduinos (or other microcontrollers) will be embedded into the board design, and the PCBs batch-produced.
[[{{#titleparts:{{FULLPAGENAME}}|-1}}|Version 2]] of this project will provide RGB+UV for each cell, with pressure sensors. Ideally the pressure sensors will have a resolution of one cell, so that the floor could be used for games (e.g. Tetris or a mash-up of Dance Dance Revolution and Guitar Hero). The Arduinos (or other microcontrollers) will be embedded into the board design, and the PCBs batch-produced. The board will also have a [http://uk.farnell.com/texas-instruments/tusb2046bvf/ic-usb-hub-4-port-32lqfp/dp/1470507 4-port USB hub] built into it, for inter-module communication.


Note: Tetris requires 10px wide by 20 high for the playing field. DDR would require ((NPlayers * 5) - 1)px wide. It looks like the floor would have to therefore be a minimum of 3x8 modules for Tetris, and probably the same for DDR (but perhaps shorter). For two players, DDR requires a minimum of 3 modules wide, but the height could be relatively variable. The example floor to the right is 3x7 modules.
Note: Tetris requires 10px wide by 20 high for the playing field. DDR would require ((NPlayers * 5) - 1)px wide. It looks like the floor would have to therefore be a minimum of 3x8 modules for Tetris, and probably the same for DDR (but perhaps shorter). For two players, DDR requires a minimum of 3 modules wide, but the height could be relatively variable. The example floor to the right is 3x7 modules.