Difference between revisions of "Group:Music Hack Space"

From London Hackspace Wiki
Jump to navigation Jump to search
Line 7: Line 7:
 
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation
 
* Thursday 10/11/2011, 7pm: Tim Murray-Browne, [[IMPOSSIBLE ALONE]], sound installation
 
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument
 
* Thursday 17/11/2011, 7pm: Martin (mars), [http://blipbox.org/blog/projects/taquito/ Taquito], electronic wind instrument
 +
* Thursday 24/11/2011, 7pm: Mick Grierson, C++ Maximilian library for OpenFrameworks ([https://github.com/micknoise/Maximilian github])
  
  

Revision as of 22:54, 1 November 2011

Presentations

We start the meet ups with a short presentation (5/10 min). Talks can be a starting point for collaborations. Speakers are invited to come forward with work in progress, ongoing ideas, prototypes, technological issues, whatever they may find useful to share and get feedback on.

  • Thursday 03/11/2011, 7pm: Sam Duffy on her Augmented Saxophone
  • Thursday 10/11/2011, 7pm: Tim Murray-Browne, IMPOSSIBLE ALONE, sound installation
  • Thursday 17/11/2011, 7pm: Martin (mars), Taquito, electronic wind instrument
  • Thursday 24/11/2011, 7pm: Mick Grierson, C++ Maximilian library for OpenFrameworks (github)


Past

  • Thursday 27/10/2011, 7pm: Filip (Zambari) on Arduino based Harmonic Clock project
  • Thursday 20/10/2011, 7pm: Chris Jack on Hydrophone microphone recordings and brainwave music control (EEGs + PureData)

Projects

People

Create a profile using this template and add yourself below


Mailing List

There is a dedicated mailing list to discuss our activities.

Follow us on Twitter @MusicHackSpace


Resources

Open-source Libraries

A set of open source audio signal processing and algorithmic synthesis classes written in C++, designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code.

A powerful sound processing library, supporting zero-latency realtime sound effect processing.

A port of Pure Data for iOS and Android.

A meta-environment for live and interactive application design and programming on and for iOS and Android.

Sensors

Makes it easy to connect an iPhone, iPad or iPod to your computer or arduino project. PodBreakout brings all 30 pins from the dock connector and makes it easy to solder wires to. Apple Developer reference here.

Mechanical muscle-activity pickup for instrument control.

A type of microphone designed to sense vibrations through solid objects. Used in the Augmented Bass project. Buy five of them for £1.65 here.

Theory & Tutorials

This wiki provides thorough reviews of the main types of sensing technologies used in musical applications, as well as tutorials on building sensor interfaces.

The art and science of music acoustics are presented here, in musician-friendly format.

A graphical explanation of the frequencies produced by traditional instruments.

Pure Data projects with detailed instructions and explanations.

A set of witty and useful Pure Data patches, complete with walkthroughs.